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Will: All right. Hello and welcome, everyone, to a very special interview episode of Waiting to Be Signed — the rare two-guest appearance. We've got Cosimo and Ciphrd from the fx(hash) team. Ciphrd, of course, you all know — he's the founder and CEO. And Cosimo, from Discord, you probably know — head of strategy, and recent immigrant to France. Congratulations on making it over there. Trinity's here as well. Hi, Trinity.
Trinity: Hello.
Will: We're excited enough that we recorded a new episode last week — so much has been going on. Let's kick it off by asking both of you what's been up the past five or six months with the fx(hash) team. There's the A.I. agent, there's been a ton of talk about the new platform, the token launch, art tokens. Catch us up on how everything's been.
Ciphrd: It feels so good to be back here — it's always a pleasure. If we had to sum up the last six months in one word, it's that we've been cooking. As you may recall, last December we announced the token with some initial proposals for a protocol. But we weren't completely satisfied with what we'd proposed. Talking with artists and collectors in the meantime, we saw a big opportunity to refine the protocol into something that could bring substantial change to the economics and dynamics of generative art, and NFTs more generally. As that opportunity took shape, we realized we had to take the time to properly design it — and then implement it better than we have with our complex systems in the past.
It's kind of been a signature move of ours to release a cool system in a way-too-complicated package. This time we still have a complex system underneath, for sure, but we put a lot of focus into making it simple on the product side, so users can experience it without getting lost in the complexity. We've also ventured into a few other areas, including an NFT AI agent. There's a lot to say about the token and Open Form itself, so I won't go too deep here — happy to get into it more with your questions.
Trinity: Backtracking a bit — when you originally announced the fx(hash) token, not back in 2022 but when you came to us over the winter, it was framed around two types of tokens: the fx(hash) token and the artist token. Let's get into the main mechanics of what's happened with the release of Open Form. You've touched on some of the motivation for shifting to a more engaging, fun model — what else came out of that, and what feedback did you hear from the community and artists? Where do things stand now?
Cosimo: One of our biggest motivators was noticing the same repetition of outcomes for generative art drops. As we went deeper into what at first looked like just a market slowdown — and then, no, this is a full-on bear market — with fewer artworks being released and fewer collectors participating, it became clear that when an artist did a drop, there was a really limited window for it to succeed. That was always somewhat true, but it became more evident with less overall participation: fewer artists were able to succeed in that condensed window right when the collection opens.
That got us thinking that collections, as currently set up, effectively end at the drop. The mint happens, and it's over. On socials it's fun for a bit — everyone posts their iteration — but it quickly peters out, even for very successful collections, and then they're almost forgotten. That got us thinking about the lifespan of artworks. Some collections have enjoyed long lifespans — think of the classics everyone knows, Ringers and Fidenza, and on fx(hash), Dragons and Garden. Those span time, but other high-quality, successful collections don't.
Dragons — William Mapan
With Open Form, we wanted to invert that, so the mint is the start of a collection's life, not the end. The mechanics we've introduced, enabled by art coins, allow a deep level of engagement and interaction with the artwork that spans time, because there's no cap on what that interaction looks like or how long it lasts. As collectors and artists ourselves, we wanted a system that brings back fun — while understanding there's no going back to 2021. We can't keep pining for the old days; we need to look ahead and bring innovation. That's what we think we've done with Open Form.
Ciphrd: Well said. I'd add that there was this contrast: collections end on day one, yet algorithms can produce an infinite number of outputs from an infinite number of inputs. It seemed like such a shame not to leverage that — ever-generating outputs based on social inputs. That's the premise behind Open Form: you mint, you can reroll, and you can evolve your iteration. As you evolve, you keep the traits of the NFT you have, but gain new traits, either mutated from the parent or introduced based on how deep you are in the lineage. It'll be up to artists to leverage this new paradigm, but I'm excited to see the social dynamics that emerge — it's really never been done this way before.
Will: It's such an interesting way to tackle that problem. During this bear market, we've seen spurts of community interest — like posting a piece of art a day for a month, the kind of thing we did with TENDER — ways to go back, appreciate a collection, share it, remind everyone it's out there and maybe more affordable now, or just worth revisiting. Often a release mints out in a day, and the only way it exists afterward is in the sales feed — and if there's no secondary action, you're just not seeing it. Now you have a way to release a project with a start date but no end date, and never that pressure of "I missed it." There's always the option to get the art token associated with it and mint — the price might be higher or lower depending on when — but the opportunity to interact is always there. I really like that. Who came up with the term Open Form, by the way?
Cosimo: I'm pretty sure it was Ola, our head of program — my memory says she coined it, and not "coined" in the content-coin sense. We were in a team meeting trying to find a name for it, thinking about open editions and long-form generative art, and she just dropped it, and we were like, that's got to be it.
Will: We've seen a lot of chat in the fx(hash) Discord this past week about this. You're in France, so you've made sure fx(hash) is buttoned up to launch a token like this in conformance with securities laws there. But a lot of fx(hash) users are international. For anyone who missed the Twitter Space earlier this week — when it comes to claiming and tax concerns, what have you done to make sure the tax burden for people claiming is low to nonexistent? And for an artist in the US, Australia, or elsewhere outside France, have you researched the laws or regulations they might run into releasing an art token like this?
Ciphrd: We haven't looked into every country — there are too many — but the main ones, and we aligned with best market practices. There are going to be two timestamps. First, we open the claim for everyone, but the token won't be tradable on the open market. Then, roughly two weeks later, we open the token on the open market and release Open Form and the Art Coins Launchpad. We do this because if you claim a token that isn't tradable on the open market, it doesn't have a price — so in most countries there's no tax event associated with claiming it. That practice lets people claim without any tax burden.
Dragons — William Mapan
Cosimo: Specifically, I heard a lot of concern along the lines of, "I've received airdrops to my wallet that I didn't want, and I'm afraid of the tax implications of simply receiving one." That was a big motivator for us to go the claim-drop route — you have to consciously choose to claim the token, rather than having it served up to you with tax implications you never asked for.
Will: What about people looking to launch their own art tokens? Even us — as two Americans, if we did a WTBS token—
Trinity: When we do a WTBS token.
Will: When we do a WTBS token, to mark our fourth anniversary or whenever — Ciphrd, you said you looked into the laws for major countries, and I'm assuming the US falls into that category. We've seen meme coins go unpunished so far, but what you're doing here is a bit different. I'm not asking for legal advice necessarily, but is there anything you can say to people who are worried? For the longest time in the US we've been told you can't do anything like this, and there might be fear among people who want to participate but don't want to get caught up in laws they don't understand.
Ciphrd: Good question. The key thing to understand is that as someone releasing an art coin on the platform, you're not selling the coin yourself — it goes through a bonding curve mechanism, a deterministic pricing process. You're not the one liable for selling it. That's what makes it a friendly environment for releasing a coin.
Trinity: Part of the coin release process is that artists get to reserve an allocation for themselves — presumably as an untaxed, free-price type of event. Is that another part of the consideration behind that user flow?
Dragons — William Mapan
Ciphrd: It's not going to be completely free, your coin, initially. You have to buy it at the best possible price it's ever going to be, which is right at the beginning of the bonding curve. That ensures you're buying the coin first and not simply selling it yourself, and it makes the market fair for everyone participating. We've seen plenty of scams in crypto where someone reserves fifty percent of supply for free, sells it, and dumps everything. Here that's not really possible unless you buy a lot of the supply yourself initially, so it's a built-in security measure that makes things fairer and safer for everyone in the market. But it is very advantageous for you to buy in as you launch, since it won't cost much and it's the best time to do it. So we actually recommend doing so.
Will: We're both going to have a lot of questions. We joked in the episode we recorded that we now have to learn about DeFi -- we've avoided it for years as an art podcast. I want to come back to that, but first: my understanding is that fx(hash) and the art tokens are going to run on Base, the Ethereum L2. Given the platform's history with Tezos, and the fact that Tezos now has Etherlink as its EVM-compatible L2, was there ever consideration of using Etherlink, or incorporating Tezos into this in some way? Or is Tezos just done at this point? People are obviously still free to use it, the contracts still exist -- but what's your sentiment about that chain now?
Cosimo: I don't feel one way or the other about Tezos itself, but I feel grateful for the entire culture that sprang up there -- it's been game-changing. Sure, there's deep Ethereum on-chain art culture and generative art culture too, but nothing anywhere matched what happened on Tezos. We've been lucky to add our name to that history, and not in a small way, which is pretty special for us as a platform -- and for us as collectors, too. We've all been clued into Tezos for a long time and how great the art there is.
There are a lot of opinions out there about how the foundation uses its resources and the direction of the chain overall. I don't have much to add beyond saying I'm happy about what's happened on Tezos over the past few years, because it got us to where we are today. This podcast itself wouldn't exist without it. Pretty sick, honestly.
As for why we chose Base -- it's fairly simple. Given fx(hash)'s heavy reliance on various DeFi components, we needed an ideal balance of security, ecosystem access, and low transaction fees. Ethereum offers that, and Base gives us the low transaction costs needed for a high-scale system, which is what the fx(hash) protocol and Open Form require -- it depends on a lot of transacting. Looking at EVM environments, Base gave us the security artists and collectors need, plus really approachable mint fees and transaction costs.
Trinity: I saw it mentioned that Base will be marketing the fx(hash) token as well. Did you collaborate closely with them in building the new system? And what's that been like compared to working with -- or not working with -- the Tezos Foundation?
Dragons — William Mapan
Ciphrd: Interesting question. On the technical side of building the token launchpad and the fx(hash) protocol, we didn't really collaborate with them -- and for good reason, since it's EVM: there are plenty of developers and tooling already, so it's rather straightforward.
What's interesting is the difference in dynamics. Working with the Tezos Foundation is a more old-fashioned process -- you have to go through more protocols, make an actual presentation of what you have in mind. In a space that moves as fast as this one, working with Base has been easier: we quickly introduce an idea, they don't have to route it through a foundation process, and we can iterate much faster, whether that's on marketing or bouncing off ideas about how they can support us.
I wouldn't say Base is perfect by any means. But when you think about what environment offers the best prospects for artists, both medium and long term, Base was a strong candidate -- it's growing fast, and it has real potential to bring in end users through Coinbase. That was a key argument for us: not the ideal solution, but the best accessible one.
Cosimo: Something that's come up in our own conversations as a team: people say there's no generative art ecosystem on Base -- Tezos already has that, so why not stay there? But before the whole NFT art revolution on Tezos, back around the Tezos ICO, nobody would have called it as the place where truly great crypto art culture would happen. It was seen as kind of a Fed chain at the time -- it raised tons of money. Nobody looked at it and thought, "that's going to be the Berlin art scene of the blockchain." Quite the opposite.
You hear the same things said about Base now -- the Coinbase connection, "Fed chain," all that. But the seeds are there: there are users, there's liquidity, there are NFTs happening, and nobody has quite cracked the code yet on making the NFT scene feel organic, with real natural traction. I'd bet on us to do that. Just like certain platforms came onto Tezos and said, "yeah, this looks like a banker chain, but we're going to turn it into something else," I think the same thing is entirely possible with Base. And if I had to bet on someone to pull that off, it'd be us.
Will: Right on. Let's talk about some art, because Ciphrd, you're going to have the first release. We're recording this on the 16th -- claiming starts next week, around May 20-something, and a few weeks after that, early June, we'll get the first art token. Is it going to be $Ciphrd? I guess that's the first question -- is it an art token or an artist token for you? And can you talk about designing this release? One of the coolest things about Open Form projects is the ability to lock a piece in, so it becomes not just the NFT itself but a seed for future generations that the original collector -- or any other collector -- can latch onto and spawn new generations from. I imagine you've designed something in the code that really takes advantage of that. So what's your token going to look like, and what have you done, from both a code and an art standpoint, to show off what Open Form can do?
Dragons — William Mapan
Ciphrd: I've been through many rabbit holes with this project -- a custom bytecode implementation, Petri nets, various rendering shenanigans -- but it's been a good journey. Let me back up a bit and talk about art coins in general, and the different kinds we expect on the platform. First, there's the single-project coin, dedicated to one project. Then there's the case where a coin hosts multiple projects. For my practice, I think the latter is more interesting, because I work around big recurring themes. I haven't found a name for the coin yet, but I know it's going to be about evolutionary genetics.
Interestingly, this piece evolved alongside Open Form, and the evolving aspect of Open Form actually came out of a need in my own project. Initially there was no evolving, only rerolling. As I was designing the project -- the idea is that there are cells connected by strings, or lines, and they exchange data through these connections, processing it somewhat arbitrarily, using something like a little brain defined by their DNA -- I thought: great, we can have random DNA every time, for completely random outputs. But then I realized that would be a shame, because I wanted this project to be explored the way life explores evolution. I wanted people to pick what they like, tweak some parameters -- maybe randomly -- and get offspring from it. Then they could select the best offspring, just like evolution does through natural selection.
That's when I realized evolving could be a key mechanism for all artists on the platform, not just for my project -- it's useful for a bio-themed algorithm, but it could extend to any generative art algorithm. That's how it started to take shape.
As for the code itself, a big inspiration was Tom Ray's Tierra.
Trinity: Okay.
Ciphrd:Tierra is a computer simulation where DNA is manifested as bytecode -- computer instructions. Little organisms sit on the CPU, and these instructions define how each organism interacts with its surroundings: reading to the left, reading to the right, creating children, and so on. The simulation randomizes the bytes on the CPU, organisms start to form, and natural selection kicks in -- the best organisms survive and compete for CPU resources.
Dragons — William Mapan
I was inspired by that idea: bytecode defining how an organism interacts with its surroundings, and mutating that bytecode the way nature mutates DNA when we give birth. I built the project around that concept -- figuring out what the bytecode allows. Maybe it lets cells read the value of a chemical in the environment. Maybe it lets them contract muscles. I designed the whole project around small commands that these little brains can activate.
When you mint an iteration, it's initially somewhat randomized, so you might get something a bit dysfunctional. You can reroll until you find a property that starts to work, and once you find something promising, you evolve it until randomness -- just like in nature -- starts producing coherent behavior in the organism. That's one aspect of the project; we could also talk about the growth of these organisms, the rendering, and so on, but I think the evolutionary characteristic is the most compelling part when it comes to Open Form.
Trinity: You're clearly structuring your project to lean fully into the evolution mechanics built into Open Form. I'm excited to see the variation between generations -- once you get ten generations out, what does it start to look like? This also introduces an interesting new way for artists to build work, outside the standard "p5.js sketch with some parameters and rarities" model. There seem to be two approaches: constructing a project to take advantage of the evolution system itself, or leaning into the rarity system -- similar to what we saw with fx(params), where the collector base figures out what's rare or not. What do artists actually need to do to take advantage of this? Or can they just release their p5 sketch as they would on the traditional platform?
Ciphrd: Any algorithm can leverage Open Form in some way. You don't need to go in a specific direction with specific algorithms to leverage it. You can use anything that currently exists. With Long Form, you get a random number and leverage that in your algorithm. With Open Form, you get a series of random numbers instead, so the question becomes: how do you adapt the algorithm to leverage a series rather than a single number?
I've identified two categories of practice so far. The first is mutation-based, which is what I'm doing with my project — you generate some parameters initially, and with each new generation, you mutate some of them. The mutations can be practically anything. The second is more deterministic: the depth, meaning how many generations exist in the lineage, becomes a parameter of the algorithm itself. For instance, generation 1 might be a single square, generation 2 divides it in two, and so on. By generation 16, if you're just dividing by two each time, that's 2^16 — so you can end up with a huge number of squares. That's one way of doing it.
Will: I've seen some of the WIPs you've been sharing, Ciphrd, and even though the process is very different, visually it reminds me of some of the earlier work Jeff Ventrella put on fx(hash) — I know that's an artist you were really excited about back in the platform's earliest days.
Dragons — William Mapan
Let's talk about the market side. You've said you're planning a token linked to this project, and eventually to multiple projects. For those of us who've never touched DeFi — what is a bonding curve, and how does it work?
Trinity: And what is graduation?
Will: Right — what happens when a project doesn't graduate out of the bonding curve? How hard is that going to be? I think the project you've most closely modeled this on is Virtuals — isn't it half a million to a million dollars to graduate out of the bonding curve there? That seems like an enormous amount of liquidity to get a single art project up and running, when for a smaller artist, getting even $10,000 or $20,000 out of a project would be extraordinary. Can you describe what this will actually look like for someone who's never participated in anything like this before? We can get into strategy after that.
Ciphrd: I'll start by saying we designed the product so that if you're not interested in the price dynamics, you don't have to be exposed to them at all. As a collector, you can just wait until the project is available for minting, click the mint button, and it automatically buys the coin in the background — you don't have to think about how to best play the coin market. Similarly, as an artist, we want you to be able to focus purely on the artistic side. You don't have to price anything specifically or think about allocations. We provide the best defaults for everyone — there are some artist-facing fields, like the number of ideal editions you want, and we compute the coin characteristics from those preferences. That's one side of it: you don't have to engage with these dynamics if you don't want to.
But there is an opportunity for anyone who wants to leverage the system more deliberately to dig into the coin mechanics. Here's how they work: when an artist releases a project, the coin goes through a bonding curve, where the price is mathematically defined. As more people buy, the price increases at a predefined rate, and people can sell at a specific price at any time. The purpose of the bonding curve is to prevent extreme volatility when the coin first enters the market — people can buy at a known price without everything immediately crashing. Once the coin reaches a certain threshold — what we call graduation — it enters the free market, with an initial liquidity pool formed from the unsold coins on one side and the money people put in through the bonding curve on the other.
We've thought a lot about the right amount here. We haven't locked in a precise value, but we're thinking somewhere in the $10,000 to $20,000 range. We don't want the bonding curve to be a barrier for artists — its purpose is just to protect market participants early on, not to gatekeep. So it'll be an amount that's reachable for the majority of artists. And if an artist doesn't want to go through the bonding curve at all, they always have the option to let the token enter the free market with whatever liquidity is currently in the curve — they don't have to wait for graduation.
Dragons — William Mapan
Trinity: I have two follow-ups. First, on the relationship between the artist token and minting: does the number of coins required to mint change over time? Say you buy 10 artist coins early, and five years from now those coins are worth a lot — can you still mint the same amount of art as you could early on? Are the pricing dynamics reflected in real-world dollars, or purely in terms of the artist coin?
Ciphrd: Always in terms of artist coins. If you bought 10 artist coins and the artist set the price at 1 coin per iteration, you'll always be able to mint at that rate, in perpetuity. What's interesting is that as more iterations get minted, the supply of coins decreases, so acquiring a single coin gets harder and harder. The coin and the generative art project are linked — as the supply of the artwork increases, the coin supply decreases, and the coin's price reflects the demand for the artwork. The system is designed to find price discovery and equilibrium over time based on demand, which frees artists from having to think about pricing their project or finding the best market price — it auto-adjusts.
Trinity: So this is the ultimate ecosystem where one art coin equals one art coin, as long as it's the same art coin. Excellent to know.
Cosimo: Finally — one coin equals one coin. About time.
Trinity: That covers pricing and accessibility — it pays to be early, as always. The other side of Will's question was about the liquidity pools themselves. I haven't seen much official documentation on those — just bits in Discord about two-year locks and things like that. What's the process for people to engage with these liquidity pools? What are they pooling with — fx(hash) tokens, ETH, USDC? What's the purpose of the locking, what are the benefits of participating, and what are the downsides? I'm thinking about impermanent loss, which was always a concern back in my very tragic DeFi days.
Ciphrd: Funnily enough, there's never quite a permanent loss in this case, because you can always claim an art NFT in the end. Even if the price tanks to zero, you still get the same number of NFTs that were initially promised.
Dragons — William Mapan
On the liquidity pools themselves — we'll share more detail in the docs, but here are the basics. There's a first liquidity pool between ETH and FXH, the main token, and FXH is used to buy art coins. Each art coin then has its own initial liquidity pool between the art coin and FXH. There's a fee on every transaction in that pool, which goes to the artist. This turns the speculative trading around the coin into a revenue stream for artists — a genuinely new model. It's hard to predict how significant it'll be, but based on our research into PumpFun and also Zora's new coins, it's a promising prospect. If Zancan, for instance, had released a coin attached to Garden, Monoliths and a few of his other projects, I think it's fair to say it would have become a real revenue stream for him, capturing some of the trading fees generated on the coin. It'll be interesting to watch how this plays out for artists, but we're confident it'll be a better revenue model than secondary market royalties.
Will: This reminds me of the discussion among artists right around the time royalties got gutted on Ethereum a couple of years ago, when some platforms suggested reserving more of your mints from a limited release — say, doing 500 and holding back 50 for yourself as future liquidity. A lot of artists were uncomfortable with that: the moment you sell held-back work, it can look like you're signaling the work is overvalued, or create awkward optics around dumping reserved pieces later to cash in.
The tokenomics here seem to soften that. There are plenty of reasons an artist might want to bring a token's price down — if it's getting too expensive, it's a bit like a stock split. You could reserve 15% for yourself, then put 5% back into the liquidity pool because you're about to release another project using the same token, and you want more collectors able to get in. There are other ways to achieve that, like pricing in smaller fractions, but this seems like a more elegant solution — letting artists hold a bet on themselves without having to retain physical work and go through the awkwardness of selling a discrete NFT, instead just engaging with the liquidity pool as needed.
Cosimo: You raise a really important point, especially— I remember when it was really trending for a second that the recommendation was to hold back a pretty significant amount of the art supply itself. That's a little bit awkward as a strategy, and I can imagine it also being a bit of a dilemma creatively for artists, because you want your art to distribute. You want it diversified amongst as many collectors as possible, and you want it to reach people. So it's strange to be backed into a corner where you feel like, in order to be compensated properly, you actually need to hold the art back and put it under the couch for a rainy day.
That's one of the key places where bringing finance and art together more explicitly, through the usage of coins, was a really elegant solution. It creates the kind of alignment between artists and collectors that NFTs originally promised. The difference here is that we now have a financial asset explicitly used for getting paid, for making payments, for use, that is separated from the art itself. One is the financial instrument, the other is the art. That's why we've been saying recently that you can get as deep into the finance side of it as you want as an artist, but you can also completely abstract it away and just focus on the art itself, because the finance side is very sharply defined and separate from the art, if you want it to be. Everything else is interlinked on the platform — you don't have to worry about it if you don't want to.
Trinity: I find this interplay between art and finance so interesting. A lot of the hope for this new system is that it opens up the audience for fx(hash) to people who are more on the crypto side of things, rather than just the diehard art side that Will and I represent. Have you done any projections around the interplay between people who are there purely for the speculation side, and how that might impact the people trying to mint or evolve great works of art as artists? I'm curious how that gamification, and the game theory of it, plays out once things are out in the wild.
Garden Monoliths — Zancan
Ciphrd: We've run some estimations on what happens if there's a lot of speculation on the coin — that was actually one of the motivations for introducing the artist fee, so that even if there's too much speculation, artists get some compensation for it. But it's hard to model because there are so many complex components interacting at once. I think the best approach is to see how people actually interact with the coin — whether purely for trading and speculation, or to get to the art — and adjust the system based on feedback. One key thing we need to monitor: do collectors have access to the art they want at a price they think is reasonable?
Something we've noticed is that big prices for NFTs just aren't working anymore. Artists need to think in terms of high reach, low price — that's much more fertile ground for NFTs. Based on that, we designed the numbers so that every artist's coin launches at roughly the same initial values: very low prices for getting an iteration. Then the first minutes and hours will define roughly what price the market thinks the project should be. So there's always going to be an opportunity for collectors to get an iteration at a relatively small price initially.
One of our goals is to make it very low-cost to get an edition, reroll it, and evolve it. We don't want these individual actions, at least early in a project, to be expensive — quite the contrary. The purpose is to make it accessible for everyone. As time goes on, the market can adjust, but we want to constrain artists into thinking under this new paradigm: you're releasing a project that can generate thousands, maybe tens or hundreds of thousands of iterations through rerolling, and you need to expand your parametric space accordingly. It's not a big deal if some iterations aren't great — that's part of the idea of evolving, getting something that's not good and rerolling it. Instead of worrying about that, you need to think in terms of making it fun for collectors, and accept that some will be good, some bad, some outstanding.
Will: It's interesting — you're saying there's going to be a default, a recommendation. So if I'm an artist concerned about supply, and I really only want 64 editions of this project, but I'm still deciding to do a token, I could plug in that number of ideal editions. Then, via the total token supply, the system would spit back a mechanism where that incremental 65th potential iteration would be potentially prohibitively expensive — in order for the market to support 65, 66, 67, there'd be so much pressure on the token supply that the artist might end up at 70 editions but make way, way more money because of how the tokenomics worked. Is that about right?
Ciphrd: That is about right, actually. That's a good way to frame it.
Will: This ties into something else people have been discussing: what's the relationship between primary price — since we'll be setting our primary price in both some amount of ETH and some amount of art token? If I understand correctly, the team's current recommendation is a very low ETH price per mint, with most of the price discovery and price action happening in the art token spawned by the project. Can you go more in depth on that recommendation? If I'm an artist, how should I think about the ETH portion — as the absolute floor? Because if my token goes to zero through some factor outside my control...
Garden Monoliths — Zancan
Ciphrd: This Ethereum fee is going to be the same for everyone. There's an option for artists to change it, but we're not going to immediately expose that on the UI — we want to see how it plays out initially. The system can support a different fee at this level; we just want it to be the same for everyone at first, because it's one less thing for artists to think about.
The idea is roughly one to two dollars in Ethereum fee and one to two dollars in art coin fee, so the total price lands between two and four dollars. That's the range we're targeting initially. We'll see, based on usage, whether there's value in tweaking the Ethereum portion, or whether this setting works best as is — there'll be some experimentation.
We've already talked to artists interested in specific characteristics for how the fee grows as you go deeper into the lineage — some wanted it to increase a lot, so it's harder and harder to get the children of children. So I can see this eventually becoming an option, since it has value for specific projects. But the goal initially is the same settings for everyone, and see how it plays out. This is quite a contrast to how we did things previously, giving artists control over everything they might want. The byproduct was that artists who literally don't care about 90% of these settings still had to go through them and understand what they mean, when in most cases a default would have been more than enough. We're also thinking about maybe adding an advanced option for artists who want to go deeper and configure these settings themselves. But initially, we'll be trying it without control over these particular settings.
Trinity: Is there anything else you want to cover on this, Will? I have a question about the profit structures from a slightly different angle.
Will: I'm starting to get a good grasp on it, so hopefully everyone listening is too. I know there are more detailed documents coming soon, and once we actually experience it live, I hope it'll feel a lot simpler than it does now as this abstract thing. Trinity, go ahead — where do you want to take us?
Trinity: One of the hot questions in Discord has been about legal complications — I see iRyanBell in particular is very worried about securities issues. Some of that concern might be stemming from the artist token side of things, which I think you've already explained clearly. But there's another way people profit: when someone evolves a work you own, you get a portion of the fees because you hold that base token. Are there any concerns from a legal standpoint about being able to profit that way from an NFT?
Garden Monoliths — Zancan
Ciphrd: That's a good question. This is something we'll encourage people to look into with their local tax authorities, because we can't have an answer for every jurisdiction. We checked with our lawyers for the main cases, and there's a way to justify it in the case of artistic exploration — it's artistic research, a collaboration between you and the artist, and as such this object has some artistic merit to it. But I'd encourage everyone, once they get profits through this vehicle, to check with their own authorities about what it entails.
I don't exactly know what amounts we'll be talking about — it's hard to quantify how big lineages can become eventually. I don't know if we'll be talking about hundreds or tens of thousands for the most important lineages. It's going to be very interesting, and based on usage, we'll provide more information for everyone to handle this properly. But yes, it's been greenlit by our lawyers with these settings — though everyone still needs to do their own due diligence for reporting it appropriately.
Trinity: Based on the fee structures you've mentioned, if somebody evolves from one of my mints, I'd get paid in ETH, since that's the platform fee currency. I'd assume it'd be fairly fractionalized — probably under a dollar, closer to 50 cents, based on what I'd expect the split to be. So it seems fairly minuscule, but I know it's something people might be concerned about.
Ciphrd: That's a fair question — it was also one of our concerns. But modeling it out, it's not going to amount to crazy numbers. Even with the most optimistic modeling for the biggest lineage, we're talking under $100 — which is substantial in itself, of course, but that's the best-case scenario.
Will: All the questions come from a place of excitement. At least for me, this is far better than when we had Paul on back in December—the original vision sounded a lot closer to just artist meme coins, and maybe that was underexplained at the time. So where it's gone is really great, very exciting. But I'd love to hear about any other artists. It sounds like you've socialized this idea a lot. We know, Ciphrd, you're going to release something. Is there anyone else who might be in the mix to release shortly after you? We've seen the fx(hash) accounts retweeting some Ty Vek stuff recently—is that a soft confirmation? And have you talked to large collector DAOs? I feel like there might be appetite for them to get involved on the token side too. Suppose a Zancan or a Mapan comes and does a token—there's a case for them to diversify their holdings beyond just NFTs, which have liquidity problems. It's not always easy to sell an NFT at the price you want, when you want, but a token solves a lot of that. So what can we get excited about? What are you hearing out there from artists and collectors?
Cosimo: I'll go backwards, from the end of your question to the beginning. There's a lot of overlap here for DAOs, but also for speculators—people who go beyond the typical art collector. There are people who are really great at identifying momentum as traders, who can see when something is bubbling on socials or when there's a good directional play to be made, and they can apply that same thinking to artist trajectories. Except there's never really been a way for them to place a directional bet on an artist outside of buying some of their art. Someone who wants to speculate on art may not have a taste that's developed enough to know which piece to buy. Let's say early on in XCOPY's career, if there had been an XCOPY coin, you could have made a directional bet on XCOPY because you saw the momentum, without knowing which specific piece to buy. That's a big difference between those two things, and it's one of the reasons I think art coins could be a huge shift in tapping audiences that haven't been able to get involved in NFTs before.
Garden Monoliths — Zancan
As for who: we've spoken to well over a hundred artists—artists who've released on fx(hash), artists who haven't, artists who've released huge collections, and artists who are well known but have never released an NFT collection of any kind. We have a lot of interest. I can't get into names, but a lot of people have given really great feedback and will be releasing. You can look forward to some pretty incredible artists releasing projects.
Ciphrd: Since the launch of the platform, we've never seen such big artistic enthusiasm in the community. The whole team has been talking to many artists, trying to let them know about this and getting their input, and I can't think of a single artist who said they don't see any potential in Open Form as an artistic concept. That's a good indicator. I've already heard enough ideas from artists to know we'll be seeing crazy things in the upcoming months—it's such a new paradigm for thinking about social interactivity at the algorithm layer that it's open ground for big creativity. We'll probably see new genres of generative art appear because of this.
Will: Trinity, I know you have to go soon—want to ask one or two more?
Trinity: It's going to be incredibly exciting to see what comes out in the coming weeks—I'd love to say weeks and not months. I lost the question. One moment, buffering.
Will: Checks notes.
Trinity: Checks notes. How does this interplay with what fx(hash) has been marketing and working with so far—the core offering? Will people who are wary of the coins, or just not sure what to do, still be able to do a regular drop on Tezos? Or do you see this becoming the foundational core of fx(hash) moving forward? Will you be sunsetting the traditional mint process?
Garden Monoliths — Zancan
Cosimo: We won't be sunsetting classic fx(hash) by any stretch. Classic FX is landmark—it's not going anywhere. If you want to mint classically, with no coins whatsoever, you'll be able to continue doing that. That's still very much at the core of what fx(hash) is. With art coins and Open Form, we see this as a continuation of what we consider our spirit: being an open platform that maximizes creative possibilities for artists and creates opportunity for people who love art to engage and find the piece that speaks to them.
I don't know if we've ever talked about it this way, but it's occurring to me now that this is almost our version of trying to answer the original vision of NFTs. NFTs were always really about community participation—the promise of an NFT at first was almost the decentralization of art. In a lot of ways, especially through the scarcity thinking that took hold during the bear market, we've seen people fly back to what felt more familiar: traditional gallery-presented artworks, closed platforms, curator-forward types of art consumption. That's fine, that's entirely part of the system, no problem with it. But at the same time, maybe we as a collective started to lose some of that original promise of NFTs—the decentralized aspect of crypto art, the community participation, creative economies. We think art coins enable that. This is at least a big step forward toward reclaiming some of that open and decentralized spirit that's always been key to crypto and blockchain art. So to summarize: for us, this isn't meant to replace Long Form Generative Art or classic fx(hash), but to extend a lot of our key, core principles.
Will: Any question before you jump, Trinity? I've got a couple more things, so we'll stay on to wrap up, but I know you have to go soon.
Trinity: Let's go with one very real-talk question you have here.
Will: This is a two-part question. We've seen a lot of platforms close down during the bear market—unfortunately, a lot of people got started just as things took a turn for the worse. But you guys, Art Blocks, and Verse are really the only ones out there still, if not thriving, at least surviving. First part: how much is the success of this token protocol really going to dictate the longevity of fx(hash)? How big a swing is this for the platform as a whole? Second: assuming it's successful, how easily co-opted and diluted could this feature be? Are you concerned about fast follows, or new platforms popping up trying to do the same thing—like we saw with, I can't remember the name of the platform anymore, but the one that Wrecked Royalty is on now—
Trinity: Yeah.
Garden Monoliths — Zancan
Will: —stealing volume from OpenSea and stuff. What are your big concerns, and how crucial is this to survival?
Ciphrd: That's a very good question. I think we've been lucky, timing-wise -- we raised right at the beginning of the bear market, so there was still momentum going, and it gave us time to shape our ideas. We found really great investors to support us, and not just financially. 1KX has been a fantastic fund to bounce ideas off of, to help us figure out if this direction was viable -- which is mostly what you need in a space that's evolving so fast.
In transparency, this is a swing. We've invested lots of resources into it, and it's a risk, but also a necessity. There's no way to keep operating at the scale we want with the current NFT model, because if it's not sustainable for artists, it's not sustainable for us either. That's why we've seen so many platforms close -- it's impossible to sustain the way things are currently shaped. It's actually a good paradigm to work within, because our success is directly tied to artists' success. We're strictly bound by that relationship, so our key to survival is finding a path for artists to survive. That's the spirit we kept thinking in, and we eventually landed on this new protocol.
We ran estimates, worst case to best case. Even in the worst case, we'd have real possibilities for surviving a long time on the token and the liquidity pool we're setting up, and on what the protocol generates more broadly -- there's going to be some traction on the coin side, but also on the artistic side. So we're not going to disappear. We might rethink the scale we operate at, but I really don't want to go down that road, and to be fair, even in worst-case scenarios we have options to keep operating at this scale for a while.
What's really interesting is the prospect of $art coins if it becomes a success. If it works for open-form generative art, it can certainly work at some other scale for other forms of art, and become an entire new ecosystem that powers the art world if shaped properly. But as you said, if there's early success, there will be fast follow-ups from others, so we've already been thinking about next steps if it works. We'll have to move very fast, because the coin and token side of this space moves incredibly quickly. But there's a lot of potential for this to become much bigger across the whole art space. So even if it's not an immediate banger success, I'm not scared about it becoming one down the line, because it's fairly easy to envision expanding $art coins beyond generative art to any form of art. Once you start thinking through the opportunities, you realize there's a pretty big market available.
Look at the meme coin market -- essentially crypto traders looking for opportunities to speculate because they know the opportunity is there. But let's face it, meme coins are fun, but they're pretty terrible as investments. You have maybe one chance in ten that the coin doesn't instantly go down. What we're proposing has a lot more value on the investing side: it has the same mechanisms as coins from an investment standpoint, but there's a real ecosystem backing it, with actual artists who have real incentive to keep their coin going. So part of our effort will be letting traders know this exists as an opportunity, because I have no doubt they'll quickly make the mental connection: it's like meme coins, but with much more serious backing, while still being just as simple to invest in and monitor.
Garden Monoliths — Zancan
We'll be sharing these ideas with investors going forward, and I have no doubt we have a shot at becoming much bigger in the crypto space by providing this kind of value, which honestly doesn't exist much right now. Virtuals is a good example of what I mean -- meme coins with some future value potentially generated by AI agents that have actual use cases. Investors went all in on that because it was a meme coin with real utility and the simplicity and security of investing. But with agents, it's harder to see long-term value -- you look at all these projects popping up and can tell most of them won't go anywhere. Art, by contrast, is more straightforward. It's been a store of value forever, it's well recognized, and you can easily see the recognition an artist has earned and the care they put into their work. So I think it'll be much easier for investors to evaluate the long-term potential of these artist coins. I'm fairly confident -- and we'll have to move fast.
Will: I sense from the chatter in Discord that the trader aspect strikes some fear into artists too. Trinity had to jump off for a work call, but in episode 121, which we just released, we talked about how back in 2021 flippers and botting felt like such a huge problem for the community. It seemed like there needed to be a way to stop it, and that's when reserves and similar systems got added to counteract pure speculation. Now, through this coin platform, we're kind of inviting that back in. But in retrospect, I think we'd much rather have that than not have the platform at all.
If it means flippers are here, fine -- fx(hash) is collecting fees along the way, and the artists are collecting fees along the way. And we no longer have the problem of finite art being gated from inception. The flippers can flip, and once they get tired of playing with the liquidity pools and the price comes back to a normal level, someone like me can swap into some art token and go mint the Zancan, or the Rudxane, or the Ciphrd. I'll never be boxed out of minting a project I want because of flipper activity -- unlike that infamous two-week rule, where you had to wait two weeks before going to secondary.
Cosimo: Wasn't that Galaxy's rule?
Ciphrd: Yeah.
Cosimo: I remember that -- that was formative. We didn't realize at the time that it was actually a sign of health: the ecosystem was thriving, the market was thriving, and a lot of us saw it as a problem in the moment. In retrospect, we look back and think, God, bring the bots back, bring the flippers back.
Garden Monoliths — Zancan
It's funny -- we've talked about this before -- as a culture, both on Tezos and in NFTs at large, there was a tendency early on to almost shame the financial side, even while things were mooning and Fidenzas and CryptoPunks were selling for dozens of ETH, sometimes over 100 ETH. People could be bullish and hold, but there was still this disdain for sellers, for the financial aspects of the NFT art world. Looking back, we were kind of crazy to be down on people making money. It's okay for artists to make money, it's okay for platforms to make money, it's okay for collectors to make money.
Inviting traders back in with a more defined role matters, because back then you were either in it for the art or you were "a flipper" -- and flipper was a derogatory term. But all those people were was traders, speculators, and they're an integral part of the ecosystem too. Now we have a more holistic view of all market participants and the symbiotic role they play within the movement of art, and we're happy to introduce something more defined for them. We want traders back just as much as we want collectors back. Whether you're in it for the art or the flip doesn't matter, as long as you're here participating in the ecosystem -- we're happy to have you.
If we get those little cartels back -- I can't remember what they were called, do you guys remember?
Ciphrd: Yeah, FNRS, something like that.
Will: Fencers, fencers.
Ciphrd: Yeah, fencers.
Fidenza — Tyler Hobbs
Cosimo: Again, it's like when times got so desperate you'd think, what I would give to see that handle, to see that clan back in the Discord.
Ciphrd: Will, you made a good point mentioning that if we get speculators and traders back into the ecosystem, it won't come with the same gating collectors used to complain about -- being completely shut out because they missed the initial mint. Now there's going to be a market for the coin that fluctuates over time and could eventually let you acquire a whole iteration anyway. And there's also the option, if you don't necessarily want ten NFTs, to speculate as a collector on a project's success by buying a small amount of coin, knowing there's going to be a lot of activity around it. So there will be many ways to participate, not just through the purely artistic side.
I also want to mention that the idea of making large-scale bodies of work with smaller primary prices is another piece that feeds into everyone's ability to participate. I don't know if artists will push against this -- they'll still have the option to make, say, 60 editions, which means you'd need many more coins to buy a single iteration. Maybe that turns out to be the better model for certain kinds of releases; I'm not sure. We're initially betting on large scale, small prices, but who knows -- we might discover entirely new dynamics with these new kinds of pairings.
Will: Last question, since I'm sure you both have plenty of work to get to, even though it's afternoon or evening over there. Over the last couple of years, we've seen many of the artists who grew on fx(hash) graduate up into the curated platforms, Art Blocks and Verse. Art Blocks moved away from 1,000-edition projects and got a lot smaller, and Verse's code-based algorithmic releases have also trended smaller and smaller. Look at Mapan's last two releases: 60 editions available to the public. Extremely small offerings, on the theory that artists in that blue-chip, investible echelon can't and shouldn't blow out 10,000-edition works into the market.
Do you think that's flawed thinking — being overly protective of supply? Does the token solve the supply issue by giving an external store of value outside the artwork itself? Personally, I haven't enjoyed the way those works get released, and I've been critical of it here. If an algorithm can support 500 editions, you should find a way to do 500 — that's the best way to see it, enjoy it, and let it live, rather than artificially keeping supply down for the sake of price. Where do you think that dynamic could go, and is bringing those artists back to fx(hash) even a goal of this token? Someone getting up to $10,000 a mint on a project — is there a way to bring them back through this protocol?
Ciphrd: I have a thesis, not sure if it's right. I think what we've seen with smaller edition sizes and higher entry price points is really the result of the market shrinking — the secondary market specifically. There are fewer primary market participants than we used to have, and as the number of collectors who can pay more than $100 for a piece has drastically shrunk, releasing 500 editions at a $20 price point — which might be the breakeven for an artist given the time they've invested — starts to feel unreasonable. And releasing 10,000 editions would completely kill the secondary market with too much supply.
Fidenza — Tyler Hobbs
We hope coins provide a solution to this — becoming a store of value that works for both artists and traders. But I also think the new minting dynamics of ever-evolving projects are going to play a huge role in making bigger edition sizes interesting again for artists. It's not going to be about having 500 outstanding editions, or 64 really unique, great outputs that all hold great value — it's going to be about creating a fun process for a group to enjoy together. That's very different from before. The goal with this new paradigm is making something interesting over time rather than great once. It changes everything — it allows for bigger edition sizes, lower prices, and activity that feeds into the token itself.
I always end up losing my train of thought at the end of these questions — I had two more points, and they've disappeared.
Cosimo: But they were good ones. Something you said just now jogged something I've thought about a lot this past year and a half. That tendency toward smaller collection sizes really shows up with artists who've already run the gauntlet — they're established, so they can command that price, and their work becomes more premium. In some ways that's logical: their work becomes scarcer and the buy-in gets higher.
At the same time, for artists who haven't achieved that level of recognition, and maybe aren't being seen by the curated platforms, Open Form offers a really interesting way to get heard. One example that stands out is Punevyr's Glyph mint. For anyone unfamiliar — Punevyr made this incredible project called Glyph, minted through our Farcaster integration, released via Frame. It did well over 250,000 editions, which was a record at the time — since surpassed by Phojeebus' Count, also on fx(hash).
G L Y P H — Punevyr
Punevyr had always been a real community legend on fx(hash), and after Glyph, a lot of outside attention came his way — people who'd never heard of him, or of fx(hash), minting in droves on the frame on Farcaster. A system like Open Form, which nudges artists toward big gestures, is an ideal creative ground for that kind of success — the kind of audience that earlier waves of generative artists found for themselves on their way to becoming established names.
Will: I'm so excited. We said it in the last episode too — this is the first time we've felt hopeful not just for the platform but for the ecosystem, getting back to a place where artists put out cool projects and people actually care. It's funny to say a token might bring back genuine attention in the form of care, but I think it has that potential. Love that you landed on this protocol — it's thoughtful and very art-forward. I'm sure there are artists who fear this is just a meme coin by a different name, but it all redounds back to the art, and I think that's the wise way to go. Any final thoughts before we close out?
Ciphrd: The excitement is shared. This is the first time on our side that we're seeing real revitalization potential. To be fair, when we first discussed tokens and coins, I was the most skeptical — I've never been that interested in, and have always been wary of, meme coins. But as we shaped a vision that was very much centered on the art itself, it became clear that the only thing we were actually skeptical about was how coins get used — in hateful communities, for weird or useless memes, stuff we couldn't relate to.
It was the same with some NFTs early on — I never felt an attachment to Bored Apes or certain other collections, and there was always this question of "why this in particular?" I think that's the same sentiment artists may have felt. But then, suddenly, it became obvious that NFTs weren't just about degenerate gambling — there was real care from the whole ecosystem. I think coins are going to be the same. I hope it's something that gets people to care again about art and about artists. Sometimes it just takes one spark — one missing piece — and in crypto that's often related to money. Bring that into the mix, and maybe that's exactly what was missing to reignite things. We're already seeing enough excitement to think we're at the beginning of something that's going to work.
Cosimo: Seconding all of that, really well said. It's funny — coins have gotten such a bad reputation, especially among the art crowd, because most of us aren't paying close attention to crypto finance. In the NFT art world, people say, "I don't mess with DeFi, I don't trade — all I hear about coins is rugs and scams." A lot of that exists, but there's also real innovation. Ultimately the difference between a good technology and a bad one is how people choose to use it. I think this community can take technologies with sketchy reputations and show the world how they can be used in genuinely positive ways — to make people care about things that are great, like art.
That's my hope — and that we're having fun, because it's felt like forever since there's been real fun in this space. I'd love to feel that rush again when I hit the mint button. Let's feel that. Let's feel something.
G L Y P H — Punevyr
Will: All right, let's feel something — great way to end. Cosimo, Ciphrd, thanks so much for coming on. Super excited for what this protocol is going to bring. Everyone who's made it this far into the episode — don't forget to claim your $fxh token. Go to the website, connect your wallet, check if you have an allocation, and make sure you claim it, because if you miss it, you miss it. I'm apparently a top-100 wallet, so — looking forward.
Ciphrd: Unsurprising.
Cosimo: $fxh.
Will: We'll see. I was checking and noticed this wallet above me with only two transactions but climbing — turned out to be the random wallet that bought RGB1. This person's getting more tokens than me, but hey, they can have it.
Ciphrd: Just very quickly — thank you. The questions were really thoughtful. Thank you, Will, for all the care you bring to this.
Cosimo: Thanks, Will. It's been great to finally see you, I think for the first time, and have this discussion. I'm stoked — this is my first time on WTBS, so it's a milestone for me. Thanks.
G L Y P H — Punevyr
Will: The only one left from the team now is Alba — we'll have to get her on eventually. We'll come around to it.
Cosimo: Make it happen.
Will: Let's end it here. We'll probably record another episode sometime after the fx(hash) launch settles. Thanks again for coming on — hope everyone enjoyed it, and we'll be back soon with another episode. Bye, everyone.
Trinity: Bye.
Speaker A: All right. Hello and welcome everyone to a very special interview episode of Waiting to Be Signed, the rare 2-guest appearance. We've got Kosi and Cypher from the fxhash team. Cypher, of course, you all know. He's the founder and CEO. And Cosimo from Discord, you probably know, head of strategy, recent immigrant to France. Congratulations on making it over there. Trinity's here as well. Hi, Trinity.
Speaker B: Hello.
Speaker A: And we're super excited, excited enough that we recorded a new episode last week. So much has been going on. So let's just kick it off by asking both of you what's been up the past 5 or 6 months with the FXHash team. You know, you've got the AI agent, there's been a ton of talk about the new platform and the token launch and art tokens. So as best either of you can, like, catch us up on how everything's been the last few months.
Speaker C: Yeah, sure. So first of all, it feels so good to be back here. It's been a while and, you know, it's always a pleasure for me to be there. Yeah, I mean, if we had to say just one word for what we have been doing for the last 6 months, I will say it's we've been cooking. So as you may be aware, last December we announced launching the token with some initial proposals for a protocol. But we weren't completely satisfied with the protocol we proposed. And as we've been talking with artists in the meantime, with collectors, we saw a big opportunity for refining the protocol into something that can bring a substantial change in the economics and the dynamics of generative art and more generally NFTs. And as we saw this opportunity shaping up, as we were discussing more refining the protocol, We thought that we had to take the due time to properly, first of all, design it and then implement it in a way that will be better than what we used to implement with our complex systems in the past. It's been, as you may be aware, kind of a signature move to release a cool system in a way too complicated way. So this time we still have a complex system, that's for sure. But we really put a lot of focus into making it super simple on the product side of things for users. So that they can really experience it with the vision that we have in the background. We've also ventured a little bit in some other areas, including NFT XBT. I feel there's like a lot to talk about the token and OpenForm in itself, so I won't like develop too much about it. But yeah, if you have any questions in the end, feel free, we can develop a bit on that.
Speaker B: So just to kind of backtrack, back when you originally announced the fxhash token, not the one that was announced back in 2022, The one that you came to us over the winter, it was really the 2 types of tokens. There was the fx hash token and then the artist token, and that was really the main interplay. Let's go into like the main mechanics of what's been happening with the release of OpenForm Art. You already talked about some of the interest factors in terms of needing to shift to like a, perhaps a more engaging and fun model. What were some of the other things that came to light? What was some of the original feedback that you heard from the community and from artists? Let's maybe just do a quick run-through of where things are now.
Speaker D: I can speak to a quick point, Ciphrd. One of our biggest motivators, if you'd like to call it that, is we were noticing a lot of the same sort of repetition of outcomes for generative art drops. Like, as we were kind of, as a space, delving deeper and deeper into what was at first like, is this just a market slowdown? And I was like, no, this is a full-on bear market. And with a slowdown in artworks that were being released, with the slowdown in collectors that were coming into the space and participating, it became more and more evident that when artists would do a drop, you know, open a collection, there was like a really limited window for it to succeed. And this was kind of always the case, but it became more evident when there was kind of less participation overall. And so less artists were able to succeed in this like really condensed span of time, which is essentially like right when the collection opens, right? So it kind of made us start thinking that collections, in a way, in the current setup, they end at the drop. The mint happens and it's kind of over. And, you know, on socials it's fun for a little bit, everybody gets a post in iteration, but it quickly just kind of peters out, even for really successful collections, and then they're almost just like forgotten. So that really got us thinking about the lifespan of artworks. Some collections have enjoyed like really long lifespans. Like, think about the classics, right? The ones everyone knows— Ringers and Fidenzas— but then also on fx hash, the Dragons and the Gardens and so on. And so those collections are spanning time, but other really high-quality collections that were successful are not. So with OpenForm, we really wanted to think through, like, how can we kind of, like, invert that so that when a collection opens, when the mint happens, that's the start of the collection, not the end of the collection. And so the mechanics that we've introduced that are enabled by art coins allow a really deep level of engagement and interaction with artwork that will span time because there isn't a cap on what that interaction might look like or how that engagement— like what the time period is for that engagement per se, right? And for us, we're like collectors and artists ourselves. We really wanted to find a system that's different than what there is that introduces fun. But like, we also understand there's no going back to 2021, right? Like, we can't just keep pining for the old days. We need to look ahead and bring innovation. And we think that's what we've done with OpenForm.
Speaker C: That's very well said. To that, I would add to, you know, there was this contrast between collections sort of end on day 1. And algorithms can produce an infinite amount of outputs with an infinite amount of inputs as well. And so we thought about this contrast and realized that it's such a shame not to leverage algorithms as they can be. So ever generating outputs based on social inputs, essentially. And we need to build in that direction. So that's sort of where the premise is of thinking about OpenForm. And as a quick reminder, OpenForm is about—
Speaker A: Yeah.
Speaker C: You mint, you can reroll, and you can evolve your iterations. So as you evolve, you keep the traits of the NFT you have, but you get some new traits that are either mutated from the parent or that are some new ones introduced based on how deep you are in the lineage. It's really going to be up to artists to leverage this whole new paradigm. But yeah, super excited to see the social dynamics that will emerge from it because it's really never been done yet in this way.
Speaker A: Yeah, I think it's such an interesting idea to tackle that problem. You know, I think during that whole bear market that we've been in, and are still in to some degree, we've seen these spurts of like interest amongst the community of like posting a piece of art a day for, you know, a month type challenge that we did in Tender, right? Like ways to go back, appreciate your collection, share it, get it out there and try to remind everyone there's like all this great stuff and some of it might be really affordable now or Or even if it's not, it's just worth appreciating going back and taking a look at. Because like often we would have a release come out, it mints out in one day, and the only way it then kind of exists beyond that is in the sales feed. But when there's no secondary market action, you're just not seeing it as much. To have now a way to release a project that's really just, there's a start date, but no end date to it. And there's never that pressure of, I missed it. There's always gonna be the option to go in, get some of the art token associated with that. And mint, you know, the price might be higher or lower depending on when you do it, but there's always gonna be the opportunity to interact, which is really interesting. I really like that idea. So who came up with the term OpenForm, by the way?
Speaker D: It was Ola, wasn't it? I'm pretty sure it was Ola, our head of program. I can't say for sure, but my memory seems to say that's who coined it when we were— and not coin it in like the content coin sense.
Speaker A: Yeah.
Speaker D: But like, well, I think we were just, we were in a team meeting. We were trying, it was like we were really trying to find a name for it. And we were thinking about open editions and long form, and she just kind of dropped it, and we were like, that's got to be it.
Speaker B: Nice.
Speaker A: We've been seeing a lot of chat in the last week or so in fxhash Discord about this. You know, you guys are in France, you've made sure you're all buttoned up on the fxhash side to launch a token like this and conform with equities laws there. But a lot of people who use fxhash are international. So like, one, can you talk a little bit about, for anyone who maybe missed the space and stuff that you did earlier this week. When it comes to claiming and tax concerns and stuff, like what you've done to make sure that the tax burden for people claiming is low to nonexistent. And then also like for an artist in the US or an artist in Australia or somewhere else that's not France, have you done any kind of research into the laws or regulations that they might run up against releasing an art token like this?
Speaker C: So we haven't looked into all countries, of course, there's too many, but the main ones. And we also aligned on the best market practices on that front. So there's going to be 2 timestamps, essentially. The first one is that we are going to open the claim for everyone, but the token won't be tradable on the open market. And then a second timestamp, roughly 2 weeks after, where we open the token on the open market and also release OpenForm and the Art Coins Launchpad. We do this because if you claim a token that isn't tradable on the open market, it doesn't have a price. There isn't a tax event associated with it in most countries. So we followed this practice because it allows people to claim without there being any kind of tax burden.
Speaker D: Specifically, I heard a lot of concern, you know, like, hey, I've received airdrops to my wallet that I didn't actually want, and I'm afraid of the tax implications of simply receiving an airdrop. And that's a pretty big motivator for us to go the claim drop route. So that, you know, you have to consciously choose to claim the token if you want it, but it's not just going to get served up to you and you're going to end up with a token that you didn't ask for and that you think might have negative tax implications for you.
Speaker A: And what about people looking to launch art tokens, right? Like even us, right, as 2 Americans, like if we did a WTBS token—
Speaker B: When we do a WTBS token.
Speaker A: Yeah, when we do a WTBS token to mark our 4th anniversary or whenever, like Is there anything, you know, Ciphrd, you said you guys did look into some of the laws for major countries. I'm assuming the US falls into that category. So obviously, we've seen meme coins go unpunished right now. But what we're doing here is a little bit different. I'm not asking you to give legal advice necessarily. But like, is there any kind of anything that you can say to people who are worried, right? Because I think for the longest time in the US, we've been told you can't do anything like this. And there might be some fear for people who want to participate in the platform, but don't want to like get themselves caught up in a bunch of laws they don't understand.
Speaker C: That's a very good question. And there is a key element to understand is that as someone that's going to release an art coin on the platform, you're not going to sell the coin yourself. It's going to go through a bonding curve mechanism. So it's going to be going through a deterministic price. But essentially, you're not selling the coin yourself. So you're not the one liable for selling it. That's the key element that makes it like a really friendly environment for releasing a coin yourself.
Speaker B: A part of the coin release process is that artists get the chance to reserve allocation of that for themselves, presumably as like an untaxed event, free price type of thing. Is that another part of the consideration for creating that overall user flow?
Speaker C: It's not going to be completely free, your coin initially. You have to buy it at the best possible price that's ever going to be, which is right at the beginning of the bonding curve. So this is a way to ensure that yourself first of all buying the coin and you're not going to be selling it yourself. And it ensures that it's a fair market for everyone that's going to participate. So it's been known for a long time that there's like all of these scams happening on crypto where you would like reserve 50% of your supply for free and then you sell it and suddenly you start dropping everything. Here it's not really possible except if you buy yourself a lot of the supply initially. So it's sort of a little security that makes it more fair and more secure for all of the participants in the market. But it's gonna be very advantageous for you to buy it as you launch it, because it's not gonna cost a lot, and it's the best time to do it. So we actually recommend to do so.
Speaker A: I think both of us probably have a lot of questions. We've never, you know, we were joking in the episode we recorded that we have to learn about DeFi now. We've avoided it for all these years as an art podcast. I want to come back to that, but before we do, my understanding is that FXH and the art tokens are going to be done on Base, the Ethereum L2. Given obviously the platform's history with Tezos, and even now Tezos has like Etherlink as their EVM-compatible L2, was there ever any consideration in using Etherlink or trying to incorporate some of the history of Tezos into this project in any way? Or is Tezos just kind of done at this point? Like, people are still free to use it, obviously the contracts exist, but— What is your kind of sentiment, both of you, about that chain now?
Speaker D: Sentiment-wise, I don't feel personally one way or the other about Tezos itself. I feel grateful about the entire culture that sprang up there because it's been game-changing. I mean, yeah, of course there's deep, deep Ethereum on-chain digital art culture, generative art culture, all of it, but there is nothing anywhere like what sprang up on Tezos, you know. So I feel like We've been lucky to add our name to that bit of history there, and not in a small way, which is pretty special for us as a platform. And also, you know, just us as collectors, right? Like, we've all been clued into Tezos for a long time and how great the art is there. So there are a lot of opinions out there about how the foundation is using their resources and the direction of the chain overall. I don't have much to say there other than that, you know, I'm just happy about what has happened on the chain itself over the past few years because it's gotten us to where we are today. And I mean, this podcast itself wouldn't be happening without it. So I think that's pretty sick. In terms of why we chose Base, it's, you know, rather simple, right? Like, we really kind of just were looking at our options for chains, and given the heavy reliance on various DeFi components, we really needed to seek out an ideal balance of security and ecosystem access with lower transaction fees. And, you know, Ethereum just offers that, and Base gives us the lower transaction costs for a really high-scale system, which is what fxhash protocol and OpenForm require, right? It depends on a lot of transacting. And so when looking at an EVM environment, I mean, we are able to have the security that we need for artists, collectors, everybody's going to be using the, um, the tooling. And the really approachable mint fees and transaction costs.
Speaker B: I think I saw it mentioned somewhere that Base will be marketing the fxhash token as well. Did you have a lot of collaboration with them in the creation of the new system? And what's it been like to work with them versus interacting or perhaps not interacting with the Tezos Foundation in building new product?
Speaker C: That's an interesting question. So when it comes to working together specifically for developing the token launchpad, And the FX hash protocol, we actually didn't collaborate together at least on a technical standpoint. That's also for a good reason. Like we don't really need help on that front because it's TVM. So it's like there's lots of developers, there's lots of tooling, and it's it's rather straightforward. It's interesting to discuss also about the different dynamics working with the foundation that is sort of much more wouldn't say like an old-fashioned way of dealing with us, but. You know, we have to go through like more protocols. We have to make an actual presentation of what we have in mind. And, you know, when you're in a space that moves really, really fast, we've had to some extent like an easier way of working with BASE, which is we just basically quickly introduce the idea and they don't have, you know, to go through the foundation process, etc. And we can iterate much more quickly, let it be on the marketing standpoint or, you know, on bouncing off ideas and see how they can support on which level. I wouldn't say that Base is perfect by no means. I just would say, you know, that when you're thinking about what environment provides the best prospects for the artist, first on the medium term, but also on the long term, Base was definitely like a really good candidate because as you may be aware, it's growing fast. It has a great potential of targeting like end users in the future through Coinbase. So it was like definitely a key argument for us in providing the best solution for artists. Not ideal, but the best that was accessible.
Speaker D: Something that I wanted to bring up that has come up in our conversations as a team sometimes is like, you know, we've heard like there's no generative art ecosystem really on Base, you know, Tezos already has that going for it. So stay on Tezos. But prior to the entire sort of like NFT art revolution that's happened on Tezos, I mean, Around the time of the Tezos ICO, which I remember, nobody would have ever called it out as like, hey, this is where there's going to be truly sick crypto art culture happening. You know, it was kind of like a Fed chain at the time because it raised tons and tons of money. So I don't think people were necessarily looking at that being like, oh, that chain, that's going to be the Berlin art scene on the blockchain. Like, not at all. Quite the opposite. And, you know, you kind of hear the same types of things being said about Base these days. the connection to Coinbase and FedChain and stuff like this. And it's like, okay, yeah, but also the seeds are there. There are users, there's liquidity, there are NFTs happening, and nobody has really quite cracked the code yet on like how to make the NFT scene feel more organic, let's say, and like have like actual just sort of like natural traction, right? And I would bet on us for that, you know? And I think in the same way that some platformists came onto Tezos and were like, hey, yeah, this looks like a banker chain, but like we're going to turn it into something else. I think the same thing is totally possible with Base. And if I was going to bet on someone to do that, I would definitely bet on us.
Speaker A: So right on. Well, let's talk about some art because, Ciphrd, you're going to have the first release. We're recording this on the 16th. Claiming is going to start next week, May 20-something. And then a few weeks after that, so early June, we'll have the first art token. Is it going to be $Ciphrd. So I guess that's the first question. Is it like going to be an art token or an artist token for you? And can you talk a bit about designing this release, right? Because one of the really cool things about these open form projects is the ability to lock a piece in and then it becomes not only the NFT itself, but a seed for generations after that, that the original collector or any other collector can latch onto and spawn new generations off of. So I imagine you're designing something in the code of the project, right, that takes advantage of that and can really showcase that. So what's your token going to look like? And then speak a little bit about, from a code standpoint, from an art standpoint, like what you've done to really show off what OpenForm is here.
Speaker C: Yeah, so let me start by saying that I've been through many, many rabbit holes with this project, through a custom Bytecode implementation to Petrinet to various rendering shenanigans, but it's been a good journey. Let me get back a little on art coins and the different kinds of art coins we expect to have on the platform. So first of all, there's a single project per coin. So the coin is dedicated to one single project. And then there's the case where a coin can host multiple projects. For my practice, I think the latter is going to be more interesting because I do lots of works around some big thematics. And so while I haven't yet found a name for the coin, I know that it's going to be about evolutionary genetics. So interestingly, this piece evolved along OpenForm, and the evolving aspect of OpenForm came from a need on my project because I was thinking— so initially there wasn't evolving, there was only rerolling as a principle. I was starting to design my project. The idea is that there's some cells that are connected to together by strings, by lines, and they can exchange data together through this line. And they can process data sort of arbitrarily. And they process data by using some kind of, you can think of little brain that is defined by their DNA. And so I was thinking, hey, it's nice, we can have random DNA every time so we can have completely random outputs. And then I was thinking, but that's quite a shame because I would like this project to be explored like life explores evolution, right? I would like people to basically pick what they like. And if they like it, you know, they can tweak only some of the parameters, maybe randomly, and it gives them some offspring. And then from this, you know, they can select the best offspring just like evolution is doing, but it's doing this by natural selection process. So as this idea came, I was thinking, okay, then wait, we can actually have evolving as a key mechanism for all the artists because while it's useful for this particular project, it can also be extended to any gen art algorithm, not exclusively a bio algorithm. That's sort of how it started to shape together. And when it comes to some of the specifics about the code itself, you can look into Thomas Frey's Tierra.
Speaker B: Okay.
Speaker C: as an inspiration for a lot of the ideas that I had. Terra is a computer simulation where there is some DNA that is manifested as some bytecode, so some computer instructions. And you have little cells, little organisms that are put on the CPU. And these instructions, they define how the organism interacts with its surroundings. And so it has different capabilities like reading on the left side, reading on the right. Or creating children, for instance. And what's super interesting is that the simulation randomizes the bytes on the CPU and organisms start to form and then natural selection kicks in. The best organisms are those that remain and they compete for the CPU resources. And so I was inspired by this idea of having some bytecode that defines how the organism interacts with its surrounding. And the principle of mutating the bytecode as you would mutate DNA, as nature is mutating DNA when we give birth. And I started to build around this concept. So I was thinking, okay, what can the bytecode allow? Maybe it allows the cells to get the value of one chemical in the environment. Maybe it gives the ability to contract muscles, etc. And so I designed like all the project around these small commands that can be activated by this small brains. And when you mint an iteration initially, it's kind of randomized. So you may have something that's a little bit dysfunctional. And then you may reroll until you get like some property that starts to work a little bit. And when you find something that works, you know, then you can evolve this one until randomness, just like in nature, starts producing some coherent behavior on the organism. That's speaking about one of the aspects of the project. We could also speak about the growth of these organisms, the rendering, etc. But I think this is like the aspect that's the most compelling when it comes to the evolutionary characteristics of OpenForm.
Speaker B: So clearly you're structuring your project to really lean into and to take advantage of all of the evolution mechanics that are going to be inherent in FX. H, or I guess the open form system. Really excited to see that and also to kind of see the different levels of variation between the different generations of evolution and just kind of seeing like once you get 10 generations out, like what does it start to look like? I am super excited for that. But you know, this also does introduce like an interesting new way for artists to kind of build their art that is very outside of the standard p5.js, let's just slap some parameters and some rarities into this from a couple of different ways. One is constructing their project to take advantage of the system. And the other one is really leaning into the false rarity system, I would say, where it's really similar to what we had in params, like the collector base kind of figuring out what is rare or not. Interested to have your thoughts on that, or just any information around You know, what do artists need to do in order to really take advantage of this? Or can they just release their p5 sketch similar as they would on the traditional platform?
Speaker C: First of all, I think any algorithm can leverage OpenForm in some way. It's not like you need to go in a specific direction with specific algorithms to leverage OpenForm. You can use anything that currently exists. So initially with LongForm, you get a random number and you leverage this number in your algorithm. So now in this case, it's going to be you get a series of random numbers. How do you adapt the algorithm to leverage this series of numbers? I've identified yet 2 categories of practices, I will say, with OpenForm. The first one is by mutation. So what I'm doing with my project. So essentially you generate some parameters initially, and with each new generation, you mutate some of these parameters. And mutations can be practically anything. And the other is like more of a deterministic approach in a way where the depth, so like how many generations there are in the lineage, is a parameter of the algorithm in itself. So for instance, you can think of generation 1, there is 1 square, then generation 2, it gets divided in 2, et cetera. So by generation 16, you have like a—
Speaker B: Yeah.
Speaker C: Well, if you divide by 2, it's like 2^16. But say you have many squares, right? So that's one way of doing it.
Speaker A: I've seen some of the WIPs you've been sharing, Ciphrd, and it reminds me visually, from how you describe it, I think the product's very different, but visually reminds me of some of like the earlier stuff that Jeff Ventrella put on fxhash, actually, like the visual style of it. And I know that that's an artist that you were really excited about when he was releasing way back in the earliest days of fxhash. Very excited to collect that for sure. Let's talk about then the market side. You know, you've said that you think you're going to do a token that will be linked to this project, obviously, but then multiple projects in the future. For those of us who have never done DeFi stuff, we've used this term already a couple times, but what is a bonding curve? How does it work? A lot of the fxhash team are in and out of Discord trying to answer some of this stuff too.
Speaker B: Like, what is graduation?
Speaker A: Yeah. What happens when it doesn't graduate out of the bonding curve? Like, how hard is it going to be for a project to graduate out of a bonding curve? You know, I think when you look at like probably the one that you guys have most closely modeled this off of is Virtuals, right? Is it half a million dollars or a million dollars to get out of the bonding curve there? I don't even know, but that seems like a lot. That would be like a lot of money, a lot of liquidity to get a single art project up and running, right? Like where for a smaller artist, like getting something like $10,000 or $20,000 out of a project would be extraordinary. So can you kind of describe to us like what that is going to look like for someone who's never participated before? And then let's talk about strategy and stuff after that.
Speaker C: I'm gonna intro the answer by saying that we designed the product in a way where if you're not interested into this price token dynamics, You don't really have to be exposed to it. So you can wait until the project is available for minting, for just clicking on the mint button, and it automatically buys the coin in the background. You don't have to think at all about, you know, how to best leverage the coin market, etc. Similarly, as an artist, we are designing the token launchpad so that you're only focusing on it from an artistic standpoint. I don't have to price it specifically, to think about the allocation, etc. We basically provide the best defaults for everyone. And we have like some artist fields such as the number of ideal editions that you may want for this. And then we basically compute the coin characteristics based on this artist's preferences. That's on one end. You know, we want people to know that you don't have to get interested into these dynamics. If you're not interested in those, you can only focus on the artistic side of things. Though there is an opportunity for anyone that wants to leverage the system in the best possible way to actually dig into these coin dynamics. About these coin dynamics. So when an artist releases the project, it goes through a bonding curve. So very quickly, the price is mathematically defined. So as more people are buying the coin, The price increases at a predefined rate, and people can sell at a specific price at any time. And the purpose of the bonding curve is to ensure that when the coin first entered the market, it's not completely volatile, and people can buy at some specific prices and don't immediately have a loss because everything crashes. And so once the coin reaches a certain threshold, which we define. Generally as the graduation, then it enters the free market with on one side some amount of coin that hasn't been sold and the other the money that people put in to buy it through the bonding curve. And it creates an initial pairing that provides some initial backing. So we thought extensively about the amounts here. We are not actually 100% defined on the precise value, but we are thinking in between the $10,000 to $20,000 range in terms of price point. So we don't want the bonding curve to be too hard to get through because the purpose is really not to be a barrier for the artist, just secure the market participants in a way initially. So it's gonna be like an amount that's relatively reachable for the majority of artists. Now, if as an artist you're not interested in going through the whole bonding curve or the bonding curve at all, you always have the option at any point in time to let the token enter the free market with the current liquidity that's being put in the curve. So you don't have to wait till the graduation.
Speaker B: I guess I have 2 follow-ups. One is the relationship between the artist token and the minting of the art. Is that something where over time, the number of coins required to mint is changing? If you have 10 artist coins, and you bought those early, Let's say it's 5 years from now, those coins are worth a lot right now. Can you still get the same amount of art as you would if you were early on in the game? What are like the pricing dynamics like that? Is it just reflected in real-world dollars or in the artist coin perspective?
Speaker C: So it's always in terms of artist coins. If you initially bought 10 artist coins and the price was defined by the artist as you need 1 coin to buy 1 iteration of the artwork. Then you will always be able to do so in perpetuity. Now what's interesting is as more iterations are being minted, getting a single individual coin where basically what's enough for minting is going to be harder and harder because the supply is going to decrease. So the system I think is pretty interesting in terms of the relation between the coin and the generative art project because they go in hand together as the supply of One increases, the supply of the other increases, and the supply of the coin sort of defines the price of the artwork based on the demand, right? So the system was designed to provide some price discovery and equilibrium over time based on the demand. That's gonna free artists thinking about pricing their project or finding the best market price because it will auto-adjust essentially.
Speaker B: Okay, so this is the ultimate ecosystem in which one art coin equals one art coin, as long as it's the same art coin. All right. Excellent to know.
Speaker D: Finally, finally, one coin equals one coin. About time.
Speaker B: So that was the question around the pricing of art and just the overall accessibility of people. I think what we're hearing is that it pays to be early, just as it pays to be early everywhere. The other side is getting back to Will's question around DeFi and the existence of liquidity pools that people can participate in. I don't think I've seen much official documentation out there on the liquidity pools. Like just looking through Discord, I'm seeing things around 2-year locks, that sort of thing. I guess, what is the process for people to engage in these liquidity pools? What are they pooling with? Like, is it fx hash token? Is it with ETH? Is it with USDC? What is the purpose for the locking and what are some of the benefits for people to engage with these liquidity pools? And what are some of the downsides? I'm thinking about things like impermanent loss. Which back in my very tragic DeFi days, it was always a concern.
Speaker C: Well, funnily enough, in this case, there's never quite gonna be like a permanent loss because you can always get an art NFT in the end, right? So even if the price tanks to zero, you still have the same number of NFTs that were initially promised. So it's not always gonna be a permanent loss. You know, it's not quite there. When it comes to the liquidity pools, We'll share more of these details into the docs. I will only cover the basics here, but there is a first liquidity pool between ETH and FX hash, the main token, and FXH token is used to buy art coins. Each art coin will have an initial liquidity pool between the art coin and the FXH token. There is a fee on every transaction made on this pool that is given to the artists, that the artist perceives. This is a way to basically turn the speculative aspect of the coin and all of the speculation that can happen there to become a revenue stream for the artists, which is going to be kind of a new model. It's hard to predict how good it's going to be for artists, but based on the research we made, PumpFun, but also like Zora with their new coins, it's an interesting prospect, that's for sure. If Zancan, for instance, had released a coin attached to Garden Monoliths and to a few of his other projects, I think we can say with confidence that it would have become an interesting revenue stream for him had it been able to capture some of the trading fees happening on the coin. So, you know, it's going to be interesting to monitor that and how well it plays for artists, but we are very confident into it being a better way of generating revenues than royalties on the secondary market.
Speaker A: Essentially, it kind of reminds me of right around the time that royalties were getting annihilated on ETH 2 or so years ago, some of those platforms that popped up. There was some discussion amongst artists around reserving more of your mints from a limited set of release, right? Like, so if you're going to do 500, hold 50 for yourself. That sounds like similar, right? Like, and that's your future liquidity in the project. But I think a lot of artists were a little uncomfortable with this idea of like, holding their art back, you know, right? Because then the second they sell it, it's kind of indicating to the collectors that maybe they feel the work is overvalued, or it could create like difficult optics for an artist to like hold a certain number back and then start dumping them later, like, and cash in that liquidity, so to say, right? But here with the tokenomics of it, it seems to soften that, at least to me. There's a lot of reasons an artist might want to like bring the price of the token down, right? If the token is really getting really overvalued, or not necessarily even overvalued, but just getting expensive, it's kind of like doing a stock split, right? Like, I've reserved 15% for myself, I'm going to put 5% back into the liquidity pool because I'm about to release another project that's going to utilize this token. And I would like to see, you know, more collectors be able to get in. I mean, there's other ways they could do it too, right? They could just price in smaller fractions, but I think it's going to be like a more elegant solution, like you were saying here, for artists to hold bets on themselves without having to like retain the work and go through the maybe difficulty of having to sell like a discrete NFT versus just being able to engage in the liquidity pool from time to time.
Speaker D: You raise a really important point here, especially— I mean, I remember this, like, it was really trending there for a second where the recommendation was certainly like hold back a pretty significant amount of the art supply itself. And it's a little bit awkward as a strategy, and I can imagine it also being sort of like a bit of a dilemma creatively for artists because you want your art to distribute, right? Like, you want it to be diversified amongst as many collectors as possible, and like, you want it to reach people. So it's kind of strange to then kind of be backed into a corner where you feel like in order to be compensated properly, you actually need to hold the art back itself and put it under the couch or something for a rainy day. And that's like one of the key places where we feel like Bringing finance and art together in a more explicit way through the usage of coins was a really elegant solution, and it does kind of like create the sort of alignment between artists and collectors that I think NFTs originally promised to do. The difference here is that we now have a financial asset that is explicitly used for getting paid, for making payments, for use, right? That is separated from the art itself. So like one is the financial instrument, the other is the art, and you know, of the reasons why we've been saying recently, like, you can get as deep into the finance side of it as you want as an artist, but at the same time, you can completely abstract it away and just really focus on the art itself because the finance side has its whole own— it's like very sharply defined from the art itself if you want it to be. Everything else is interlinked on the platform. You don't have to worry about it if you don't want.
Speaker B: I think it's so interesting, this play between art and finance. And I think that a lot of the hopes for like this new system is kind of opening up the audience for fx hash to people who are more on like the crypto side of things rather than just the diehard art side of things that would be Will and I. Have you thought about, or have you done any projections around like that interplay between people who are there for the coin sector? Yeah. Speculation side, and how it might have impacts on the people who are trying to mint or evolve into great works of art from an artist. I'm really curious to see how that kind of gamification and/or game theory really plays out once things are out there in the wild.
Speaker C: We have run some estimations, right, on what if there is a lot of speculation on the coin, which was one of the motivations to introduce the artist fee, by the way, so that, you know, even if there is too much speculation, they get some compensation for it. But it's hard to model these things because there's so many complex components interacting together at the same time. So I think the best way will be to see how people interact with the coin, let it be on the trading side of things for pure speculation, or people that just want to get through the art and adjust the system based on the feedback. One of the key elements that we need to monitor, you know, do the collectors have access to the art they want at a price that they think is reasonable? Something that I want to note is that we kind of noticed that big prices for NFTs aren't really working anymore. It's just not working. And artists need to more think in terms of high reach, low prices. Which is a much more, like I would say, fertile ground for NFTs. And based on this, we designed the numbers so that all the artists will release their coin under roughly the same initial values. So very low prices for getting an iteration. And then the first minutes, hours will define like roughly like the price the market thinks the project Should be priced too. So there's always gonna be an opportunity for collectors to get an iteration at relatively small price initially. That's one of our goals for this system, is to make it so that it's very low cost to get one edition and to reroll it and to evolve it. We don't want these individual actions, at least in the beginning of the project, to be expensive, the very contrary actually. The purpose is to make it very accessible for everyone. And then as time goes, then, you know, the market can adjust, but we target and we want to sort of constrain artists into thinking under this new paradigm. And you have to release a project that's going to generate thousands and that can generate maybe because you can reroll like tens of thousands, hundreds of thousands. And you need to expand your parametric space. It's not a big deal if some iterations aren't great. It's part of the idea of evolving, getting something that's not good and rewording it. But instead, you need to think in terms of making it fun for collectors, accepting the idea that some are good, some are bad, some are outstanding, etc.
Speaker A: It's interesting, right? Like the idea you were kind of saying that there's going to be these default, there's going to be a recommendation, right? So If I'm an artist that's concerned about supply for whatever reason, and I really only want there to be 64 editions of this, and for whatever reason I'm deciding to do a token, you could plug in that number of ideal editions. And then I guess what would happen is via the total token supply, the system would spit back to you a way so that like that incremental 65th potential iteration would be like potentially prohibitively expensive, right? Like in order for the market to support 65, 66, 67, The idea is that there'd be so much pressure on the supply of the token that maybe the artist would be like, okay, it went to 70 editions, but I made way, way, way more money because of the way the tokenomics of it worked. Is that about right?
Speaker C: That is about right, actually. That's one— no, no, that's a good way to frame it, I think.
Speaker B: Yeah.
Speaker A: And this ties into— because I think this is another thing that people have been talking is like, what is the relationship between primary price? Because we're going to be setting our primary price in both some like amount of ETH and then also some amount of art token. If I understand correctly, the recommendation from the team right now is to do a very low ETH price per mint and have a lot of that price discovery, the price action live in the art token that is being spawned with the project. So can you go a little bit more in depth about that recommendation? And like, if I'm an artist, like how should I think about the ETH portion of that, like as the absolute floor? Because if my token goes to zero through some factor outside of my control. Yeah, can you just kind of speak on that recommendation and how you kind of envision it playing out?
Speaker C: So this Ethereum fee is going to be the same for everyone. There is an option for artists to change it that we are not going to immediately expose on the UI. We are going to see how it plays out initially. The system can support having a different fee at this level. We just want it to be the same for everyone at first because it's just removing One thing to think about for artists. The idea is to have roughly like one to two dollars Ethereum fee and one to two dollars Artcoin fee, so that the total price is between two and four dollars. That's the range we are targeting initially. We'll see like based on how the system is being used if there is any value into tweaking this Ethereum portion side of things, or if this is sort of like the one that works best. There's gonna be a bit of experimentation to do. We have already talked to some artists that are interested in having like specific characteristics for how much this fee grows as you go deeper in the lineage. We've had artists that wanted it to increase a lot so that it's harder and harder to get the children of children. So I can assume that this eventually becomes an option because for specific projects it has some value for the artist. But the goal is to initially have the same settings for everyone and see like how it plays out. This is quite in contrast with how we did previously, right, with giving artists everything they may want to. But this comes with the byproduct of having artists that literally don't care about 90% of these settings to have to go through these settings and understand what they mean. When honestly, like in most cases, we could have opted for a default and it would have been probably more than enough. We're also thinking in terms of You know, maybe there is an advanced option that lets artists that may want to go deeper to configure this kind of settings. But initially, we'll be trying out without control over these particular settings.
Speaker B: Is there anything else you want to cover on this particular topic, Will? Because I do have a question around the profit structures here from a slightly different angle.
Speaker A: I think I'm starting to have a good grasp on it. So hopefully everyone listening is getting a pretty good grasp on it. And I know that there's going to be more detailed documents Coming to, and pretty soon we're going to get to live it. And I hope that once we experience it, it's going to be like a lot simpler than it feels now as this like abstract thing. But yeah, Trinity, go ahead. Where do you want to take us?
Speaker B: I mean, I think one of the things that has been really a hot question in Discord has been more on, again, on the legal complications. I see iRyanBell in particular, very worried about securities and everything. I think some of that concern might be stemming from the artist token side of things. And I think that you've kind of explained that in a really clear way that makes me feel pretty confident in it. One of the other items that is a way for people to profit is through when people evolve a work that you have, essentially you get a portion of the fees because you are owning that, that base token. Are there any concerns there from a legal standpoint about being able to profit from an NFT that you That's a good question.
Speaker C: So this is something we'll also like encourage people to look in with their local tax authorities because we can't have an answer for every jurisdiction. We checked with our lawyers for the main cases and there's a way to justify it in case of artistic exploration. It's artistic research. It's a collaboration between you and the artist. And as such, you know, this object has some artistic merit to it. But I will encourage like everyone once, you know, they get some profits through this vehicle to, you know, look with their authorities to see what it entails. I don't exactly know the amounts we are going to be talking about there. It's hard to quantify like how big lineages can become eventually. Like, I don't know if we'll be talking about hundreds, tens of thousands with the most important lineages.
Speaker B: Yeah.
Speaker C: So it's gonna be very interesting. I feel like, you know, based on the usage, we'll also provide more information for everyone to handle this more properly. But yeah, it's been greenlighted by our lawyers with these settings. Then for everyone, of course, there's gonna be like the due diligence for reporting this appropriately.
Speaker B: Yeah, and I think based off of the fee structures that you've mentioned, if somebody evolves from one of my mints, I'd be getting paid in ETH, because that's the, the platform fee, or at least the currency in that. And I assume it would be fairly fractionalized and probably under a dollar, uh, probably closer to the 50 cents, just based off of, you know, what I would expect the split to be. So it does seem fairly minuscule, but I know that it's something that people might be concerned about.
Speaker C: Yeah, I know that's a fair question. It was also one of our concerns, but yeah, modeling it, it's not gonna amount to crazy numbers eventually. Like With the most optimistic modeling for the biggest lineage, we are talking under $100 as well, which is like rather substantial in itself, of course, but it's for like the best case scenario.
Speaker A: You know, obviously, all the questions come from a place of excitement. And just like, I mean, at least for myself, right? Like, I think this is far, far better than, you know, when we had Paul on back in December, you know, the original like vision sounded a lot Closer to just artist meme coins, basically. And maybe that was underexplained at the time. So where it's gone is really great. Very, very excited. But what would be really exciting is to hear about any other artists. You know, it sounds like you've socialized this idea a lot. We know, Cypher, you're going to release something. Is there anyone else that you can kind of talk about that might be in the mix to release shortly after you? You know, we've seen the fxhash accounts retweeting some Tyvek stuff recently. Is there like a soft confirmation there? And like, just have you talked to like large collector DAOs and stuff? Because I kind of feel like there might be some appetite for them to get involved on the token side here too, right? Like suppose like a Zancan or a Mapan or someone comes and does a token, like there's got to be a case for them to diversify their holdings and artists beyond just NFTs that have these liquidity problems, right? Like it's not always so easy just to sell an NFT at the price you want at the point you want, but a token solves a lot of that. So what can we get excited about in the future? What are you guys hearing out there from artists and collectors?
Speaker D: Okay, I'm gonna go backwards actually from the end of what you said back to the beginning. There is a lot of great overlap in it for, yes, DAOs, but also speculators, you know, people who go beyond just like your typical art collector, because you do have people who are really great at identifying momentum as traders, as speculators. Like, they can see when something is bubbling on socials or when there could be a good directional play to be made, and they can apply that same kind of thinking to artist trajectories, except for there has never really been a way for them to place a directional bet on an artist outside of buying some of their art, right? But, you know, people who want to make some kind of speculation on art may not necessarily have an opinion or a taste that's like well developed enough or opinionated enough to go in. Like, let's say for example, early on in XCOPY's career, if there had been an XCOPY coin and you could have made a directional bet on XCOPY because you saw the momentum, but you didn't know which piece to necessarily buy of his, right, to place that. So there's a big difference between those 2 things. And one of the reasons why I think art coins for artists could be a huge shift in tapping audiences that up to now have not really been able to get involved in NFTs for those reasons. Okay, but who? We've spoken to well over 100 artists, like artists who have released on FX, artists who haven't released on FX, artists who have released really big collections, artists who are really well known and have never released an NFT collection of any kind. And we have a lot of interest. I can't really get into the names, you know, so there's like a lot of words for like a lot of people have really great feedback and will be releasing, but, you know, we can't say necessarily who other than that you can look forward to some pretty incredible artists releasing projects.
Speaker C: I think since the launch of the platform, essentially, we've never seen such a big artistic enthusiasm in the community. Not only I, but the whole team has been talking to many artists, trying to let them know about this or getting their inputs. And I can't think of any artist that had been like, I don't see any potential in OpenForm as an artistic concept. And it's a good indicator. I've heard many ideas from some artists, so I already know a little bit that we'll be seeing crazy things. I also know that there's many crazy things that are gonna happen in the upcoming months as well, because it's such a new paradigm of thinking about social interactivity at the algorithm layer that it's an open ground for big creativity, and we'll probably see potentially new genres appearing Gen art with this.
Speaker A: Trinity, I know you have to go soon, so you wanna ask one or, one or two more?
Speaker B: I think that it's gonna be incredibly exciting to see what kind of comes out. I guess at this point in the coming weeks, love to say weeks and not months. Um, I lost the question. One moment buffering.
Speaker A: Checks notes.
Speaker B: Checks notes. How does this interplay or interact with what fxhash has been marketing and working with so far, like the core offering? Will people who are afraid of the coins or just not quite sure what to do, will they be able to just do a regular drop on Tezos? Or do you really see this to be the foundational core of fxhash moving forward? And will you be kind of sunsetting the traditional mint process?
Speaker D: We won't be sunsetting classic fxhash by any stretch. You know, classic FX is landmark, right? It's not going to go anywhere. And if you want to mint classically, if you want to create classically with no coins whatsoever, you'll be able to continue doing that. That's like still very much at the core of what fxhash is. With art coins, with OpenForm, we see this as a continuation of like what we consider to be our spirit, which is being an open platform that maximizes the creative possibilities for artists and creates a lot of opportunity for people who love art to engage and find the piece that speaks to them, right? The piece of art that speaks to them. And I don't know if we've ever really talked about it this way, but it's occurring to me now that it's almost like this is our version of trying to answer to the original vision of NFTs. You know, I think NFTs were always like really about community participation, right? I mean, the promise of an NFT at first was almost like the decentralization of art in a sense. And in a lot of ways, we've seen kind of, especially through kind of scarcity thinking during the bear market, people flying back to what felt more familiar, like very traditional forms of gallery-presented artworks, closed platforms, and curator-forward types of art consumption. And that's fine. That's, you know, it's entirely a part of the system and there's no problems with it. But at the same time, Maybe we kind of started to lose, like, as a collective, the— I don't know if you want to call it the original idea of NFTs because there wasn't just one, but some of that promise about, like, the decentralized aspect of crypto art, the community participation side of, you know, there being creative economies. And we think art coins are enabling that. This is at least, like, a big step forward towards reclaiming some of that open and decentralized spirit that's always been key to crypto and blockchain art. So to summarize, I mean, for us, this is not meant to be a replacement of like long form necessarily, or a replacement of classic fx hash, but an extension of a lot of our key and core principles.
Speaker A: Any question before you have to jump, Trinity? I've got a couple more things, so I think we'll stay on just to wrap up with them, but I know you got to go soon.
Speaker B: Now let's go with some of the— there's one very great real talk question you have here.
Speaker A: Yeah, okay. So this is a 2-part question then. So obviously, we've seen a lot of platforms close down during the bear market. Unfortunately, a lot of people got started just as things took a turn for the worse. But you guys, Art Blocks, and Verse are kind of the only ones really out there, if not thriving, at least surviving. So one part of the question, like, how much is the success of this token protocol really going to dictate the longevity of fx hash? Like, how big of a swing is this for the platform as a whole? And 2, assuming it's successful, how easily co-opted and diluted could this feature be? I mean, are you concerned about fast follows or new platforms popping up and trying to do the same thing that could, you know, just like we saw with— I can't remember the name of the platform anymore, but the one that Wrecked Royalty is on now.
Speaker B: Yeah.
Speaker A: ETH, you know, stealing volume from OpenSea and stuff. Like, what are your big concerns and how crucial is this to survival?
Speaker C: That's a very good question. So I think we've been lucky when at the time we raised because it was like right at the beginning of the bear market. So there was still momentum going and it allowed us to have the time to shape our ideas. So we've been very lucky to find a Really great investors to support us in this time, like not only like financially support us, but 1KX has been a really good fund to bounce off ideas and to help us, you know, see if this direction was viable. Like basically bounce off ideas, and it's mostly what you need when you're in a space that's evolving so fast. In transparency, it's a swing. We've invested lots of resources into this, but it's a risk and it's also a necessity. There is no way to continue to operate on the scale we aim to operate with the current model of NFTs, because if it's not sustainable for artists, it's not sustainable for us, right? And that's why we've seen so many platforms closing, because it's impossible to sustain in the way it's currently shaped. You know, it's sort of a good paradigm we are working with because our success is directly tied to the success of artists. So we are strictly bounded by this relationship. And so our key to survival is finding a path for artists to survive, right? So it's in this spirit that we kept thinking about ideas, etc. Finally landed on this new protocol ID. We of course ran some estimates like worst case to best case scenario. And even in the worst case scenario, you know, we would have some possibilities for keep surviving a long time with our token, with the liquidity pool that we'll be setting up with the token, with generally what the protocol is gonna generate. Because even in worst case scenario, there's gonna be some traction even just on the coin side of things. But also on the artistic side of things. So we are not gonna disappear for a while. It's we are still gonna be there. You know, we may rethink a little bit like the scale at which we operate, but I really don't want us to go down that direction. And to be fair, like even in worst case scenarios, this is we have some options to continue operating for some time at this scale. Now what's interesting is the prospects that art coins. If it becomes a success, right? Because if it works for open-form generative art, it certainly can work on some other scale for other forms of art, and it can become an entire new ecosystem that can power the art world if shaped properly. But as you said, if there is some early success, there's gonna be some very fast early follow-ups. So we've already been thinking about what next steps. Will be if it's a success. And we'll have to move very fast on that front because the space specifically on the coin and token side of things moves really fast. But we know that there's a lot of potential for this to become much bigger in many different ways on the whole art space. So, you know, for me it's about if not an immediate banger success initially, I'm really not scared about it becoming a big banger down the line because it's actually like fairly easy to envision how you can expand art coins to not only generative art but any forms of art. And when you start thinking about all the opportunities, you start to realize that there is a pretty big market that's available. I mean, looking at just the meme coin market, which is essentially crypto traders that look for opportunities to speculate, make money because they know there is opportunity. But let's face it, like meme coins are fun and everything, but it's pretty terrible from an investment standpoint. Like you don't— you have like one chance out of 10 for the coin not to instantly go down. So I think this, what we are proposing here has a lot of value on the investing side of things because It still has the same mechanisms as coins from an investment standpoint, but there is a real ecosystem backing up with actual artists that have an actual value in keeping their coin going. We have an ecosystem that has an actual value into fostering, you know, the investment side of things. So a lot of the efforts that we'll have to do also is like try to let traders know that this exists and is a potential opportunity for them because I have no doubt that they can very quickly make the addition in their head. Like, it's like meme coins, but with some very much more serious backup behind it. But I still have the same simplicity investing in it. I can still monitor it the same way as coins. So we'll be sharing these ideas in the future to investors in general. But I have no doubt that we have a shot at becoming much bigger in the crypto space by providing this kind of value for investors that, in all honesty, doesn't exist very much nowadays. I mean, virtuals is a good example to support what I'm saying, because it's like meme coins with some future value that might be generated by AI agents that sort of have some actual use cases that you can think of, you know. So investors like completely went all in into that because it was meme coin with some actual utility, the simplicity of investing with some kind of security. However, you know, agents, it's a little bit harder to see long-term value, etc. Whereas with artists, it's much easier, I have a feeling. You know, it's AI agents, you're like, okay, where exactly is it gonna go? So you have all of these weird things popping Like you can very easily see that most of them won't go anywhere, right? However, like art is somehow more straightforward. It's been there forever. It's a store of value. It's well recognized. You can very easily see the recognition of an artist, the care they put into their work. So it's gonna be much easier for investors to evaluate the potential over time about all of these artist coins, I have a feeling. So I'm fairly confident, and we'll have to move rather fast. And good question.
Speaker A: I sense just from some of the chatter in Discord that what you're kind of talking about there, the trader aspect of it, is something that I think strikes a bit of fear into artists too. Trinity left to take a work call, so she jumped off. But when episode 121 that we just released, we were talking about back in 2021, It seemed like such a problem to the community that there were flippers and like people botting. It was like, ah, like there needs to be a way. And then we invented, you know, you added these systems like reserves and things like that to counteract the people who are here for pure speculation. And through this coin platform, it's kind of like we're inviting that back in. But I think now in retrospect, it was like, well, we'd much rather have that than not have the platform at all, right? And If it means that there are going to be people here who are going to be flipping the tokens and, you know what, FXHash is collecting fees along the way and the artists are collecting fees along the way. And at least now we don't have the issue of, well, there's finite art out of the algorithm from inception, right? The flippers can flip and then when they get tired of playing with the liquidity pools and the price comes back to a normal level, now someone like me can come back in and I can swap into some art token and go mint the Zancan or go mint the Rudxane or go mint the Ciphrd, right? Like, I'm never going to be boxed out of minting a project that I want to mint because of flipper activity, right? Just like you would have— we had that 2-week rule, right? The infamous, like, wait 2 weeks and then go to the secondary.
Speaker D: Wasn't that Galaxy's rule?
Speaker C: Yeah.
Speaker D: Of course. Yeah, I remember that. Yeah, that was formative, you know, and and we didn't know it at the time that that was a sign of I would categorize a sign of health, right? Like the ecosystem was thriving, the market was thriving, and at the time a lot of us saw it problematically. And like you said, in retrospect we look at it and we're like, God, bring the bots back, bring the flippers back, you know. It is this kind of funny thing where like and and we've you know spoken. About this plenty of times where as a culture on Tezos, but also in NFTs, I think at large, had a tendency earlier on to almost shame the financial side, even though stuff was mooning and Fidenzas and CryptoPunks were worth like dozens of ETH at a time or more, you know, over 100 ETH sales and stuff. And, and yet at the same time, like, people could be bullish on that and hold. On the other hand, a sort of disdain for sellers, right? And for like those financial aspects of the NFT art world. And so yeah, now we look back on that and we're like, man, we were kind of crazy to be down on making money, right? Like, it's okay for artists to make money, it's okay for platforms to make money, it's okay for collectors to make money. And inviting the traders back in with a more, let's say, like a more defined role Because at that time, there was kind of like, you were either in it for the art or you were a flipper, and flipper was like super derogatory. But like all those people were is just traders. They're just speculators, you know, and they're an integral part of the ecosystem too. So yeah, now that we have a more holistic view of like all market participants and the symbiotic role that they all play, you know, within the movement of art, I mean, yeah, we're happy to introduce something that is more defined for them as a role. Like, we want traders back here just as much as we want collectors to be back in. Whether you're in it for the art or you're in it for the flip, it doesn't matter as long as you're here and you're participating in the ecosystem. We're happy to have you, you know. And yeah, if we do get those, um, I can't remember what it was called. There were like these like little cartels. Do you guys remember?
Speaker C: Yeah. FNRS something.
Speaker A: Fencers, fencers.
Speaker C: Yeah, fencers. Yes, yes.
Speaker D: Yeah, again, it's like when times got so desperate that you were like, what I would give to see that handle, to see that clan back in the Discord.
Speaker C: Will, uh, you made a very good point in your question as well, mentioning that if we get those like speculators back and traders back in to the ecosystem, in contrast with what we had before, we won't have the same gating that collectors were complaining about in the inability to participate at all because they were left out from the initial mint, right? Because as you said, like, now there's gonna be like this whole like market for the coin that's gonna fluctuate over time and eventually potentially allow you to get a whole iteration at some point. But there's also always the possibility, you know, that you not necessarily want to have 10 NFTs in the end, but you also want to speculate as a collector on the success of a project because you realize it has a lot of value. So you can still like buy some small amount of coin knowing that there's gonna be a lot of activity coming onto that. So there's gonna be many ways to participate if you really want to, not only through the artistic side of things. But I also want to mention that this idea of trying to make large-scale body of works with like smaller prices on the primary is also another component that gonna play into everyone's ability to participate. No, I don't know exactly if artists will go against this wave because they will still have the option, you know, as you said before, to make it like 60 editions. And so then you need much more coins to buy a single iteration. I'm not sure, like maybe we'll see that this is actually the best model for this kind releases. I'm not quite sure, to be fair. We are gonna bet initially on this large scale, small prices. But who knows, like maybe we'll discover some very new dynamics with this new kind of pairings.
Speaker A: As a last question here, because I'm sure you guys actually have a lot of work to get to as well, even though it's afternoon or evening over there. With the last couple years, we've seen so many of the artists who grew on FX Hash— well, I don't know if it's the right word, but to say they graduated up into the curated platforms of Art Blocks and Verse. And Art Blocks moved away from the 1,000 edition projects that they did and got a lot smaller. And Verse, for the code-based algorithmic stuff that they've been releasing, generally have gone smaller and smaller as well. Looking at, say, Mapan's last 2 releases, there are 60 editions available to the public, right? Like extremely small offerings with the idea of, well, these artists who are in that echelon of blue-chip investible, they can't and should not blow out 10,000 edition works into the market. So what do you feel— the way that you're describing it, it's kind of like, well, let's wait and see if there is something for them here, or do you feel like that is a bit of flawed thinking to a degree of like being maybe overly protective of supply? Like, does the coin, does the token solve the supply issue in a way because it gives like an external store of value outside of just the artwork itself? Because to me, I mean, I haven't enjoyed that. I have not enjoyed the way those works were released and I've been, at least on this platform, kind of critical of it. I feel like an algorithm that can support 500, you should find a way to do 500, right? That is the best way to see it and enjoy it and like have it live and not like artificially keep it down for the sake of price. So I don't know if either of you can kind of speak on like where you think that dynamic could go and like Also how to like bring those artists back to fxhash, or is that even a goal of this token, right? Someone who is getting, you know, up to $10,000 a mint on a project, like, is there a way to bring them back to fxhash through this protocol?
Speaker C: I have a thesis, not sure if it's right, but I have a feeling what we've seen with these smaller edition sizes, sometimes higher entry price points for artists, is the result of the shrink of the market, specifically the secondary market. So there's been, first of all, like less primary market participants than we used to have. And as this shrunk, like the number of, say, collectors that can pay more than $100 for a piece has drastically shrunk up to a point, you know, where releasing 500 editions to a $20 price point, which might be the breakeven for artists based on the time they spend become somehow unreasonable on the market. And releasing, as you said, like 10,000 editions was gonna completely kill the secondary market because then there's gonna be too much supply. Coins, we hope, and as you said, will provide a solution to this. As you know, it can become like this store of value that becomes another solution for artists and for traders. But I think also the new minting dynamics of ever-evolving projects Or also something that's gonna play a huge role into making it interesting for artists to target much bigger edition sizes as what they used to. Because it's not gonna be about having 500 outstanding editions or like 64, like really unique, great outputs that all have great value. It's gonna be about creating a fun process for everyone to enjoy as a group.
Speaker B: Yeah.
Speaker C: So it's very different compared to before. You're not— the goal with this new raising paradigm is going to be about making it interesting over time versus making it great once. And it changes everything and allows for new dynamics, bigger edition sizes, lower prices, fostering activity that's going to go into the token itself, the coin itself. Sorry.
Speaker A: Hmm?
Speaker C: I always end up in the end of questions like, I had like 2 more points and I'm pretty sure I had at some point and they always disappear.
Speaker D: But you had good ones. You know, some of what you were talking about just now kind of jogged my brain a bit and something that I've thought a lot about over the past, especially past year and a half, where that tendency towards smaller and smaller collection sizes has really shown itself is like, you know, you often see that with artists who have already run the gauntlet and they're quite successful, like they're quite established, and then they can start to command that kind of price and their artwork becomes more premium. So in some ways, like, it's logical, right? Like, their artwork starts to become more scarce and obviously the buy-in just gets higher. At the same time, you know, I feel like, uh, for artists who maybe have not achieved that level of recognition and perhaps aren't being seen by the closed platforms and the curated platforms, Open Forum does propose a really interesting way to make yourself heard or make yourself seen, right? One example that kind of stands out to me is like Punevyr's Glyph mint. For anybody who's unfamiliar, Punevyr did this really incredible project called Glyph that was minted on our Farcaster integration. It was like released Via Frame and minted, I think it was well over 250,000 editions, which at the time was a record. Since then has been superseded by Phojeebus' count, which is also on FXHash. But anyways, Punevyr had always been like a real community legend, right, at FX. And post-Glyph, there was a lot of attention going his way and there was a lot of outside attention from people who'd never heard of him before. And just the pure reach of that piece gained Punevyr an audience that, you know, he's never been able to access outside of fx hash. People who had never even heard of fx hash were minting in droves on the frame, you know, on Farcaster. So I feel like with a system like OpenForm, which does nudge artists towards big systems, like big gestures, right? This is a sort of like ideal creative ground, like a really nice medium for them to find that type of success and that type of audience that a lot of artists in the earlier waves of generative art have been able to find for themselves and rise up, you know, kind of to become these like well-established names.
Speaker A: Sounds cool. I'm so excited, guys. We said it in the last episode too, it's like the first time we felt not just hopeful for the platform but hopeful for the ecosystem to get back to the way it was when you could have artists putting out cool projects and people really Like caring, right? It feels funny to say that a token might bring back actual like attention in the form of care, but I think it has that potential here. So super excited for it. Love that you landed on this as the protocol. It seems super thoughtful and very art forward. You know, I know that there's—I'm sure there's a lot of artists who have a lot of fears around this just being like a meme coin by a different name, but it does all redound back to the art. And I think that is a wise way to go. So I don't know, any final thoughts, anything before we close out from either of you?
Speaker C: You know, the excitement is shared. As I mentioned, you know, it's the first time also on our side that we are seeing an actual like vitality, but like revitalization potential, you know. And to be fair, like when we first thought about tokens and coins, I was the first to be skeptical because I've always been not really interested or very skeptical about meme coins. But as we started to see a vision that was going, as you said, very much around the art itself, and as we started to shape dynamics that were very much art-centric, it very quickly became a realization that the only aspect of coins that we were skeptical about were related to their usage, like in hateful communities with just like useless memes, not always useless, but you know, weird memes, some stuff that we could not relate to. But it was the same as some NFTs initially. For instance, I've never quite felt an attachment to Bored Ape or to some other collections that I was feeling. Or there was this question, you know, that we all had, like, why this in particular? And I feel like this is the same sentiment that artists may have been feeling, you know, but suddenly NFTs, it became obvious, like, hey, it's actually not about degenerate gambling. There is actual care from people from the whole ecosystem. And yeah, I feel like coins are gonna be that. And I hope, as you said, you know, it's gonna be something that gets people to care again about art and about artists. Sometimes it just takes One ignition, you know, one little thing that was missing. And in crypto, it's often related to money, right? And so when you bring this back into the mix, you know, it's maybe just what was missing for the ignition to start again. And we are beginning to see, you know, some excitement that led us to think that we are at the premises of something that's gonna work.
Speaker D: Seconding all of that. Really, really well said, I think. It's funny, coins have broadly gotten such a bad reputation, especially amongst the art crowd, because, well, we're not really generally paying attention so much to crypto finance stuff, right? And I think in the NFT art and art realm of on-chain activity, people are really like, I don't mess with DeFi, I don't mess with trading. All I hear about coins is rugs and scams, you know, and a lot of that stuff exists, but there's also real genuine innovation there. And ultimately the difference between a good technology and a bad technology is really just how people choose to use it. So I think that in the hands of the community here, we can take a lot of those technologies that have bad reputations or seem like they could be sketchy and show the world how they can be used in ways that are really positive and make people care about things that are great, like art. So that's my hope, and ultimately that we're having fun because it feels like it's been forever since there's been real deal fun in the space, and I would love to feel that feeling, that rush again when I hit the mint button. So let's feel that, you know, let's feel something. Yeah.
Speaker A: All right, let's feel something. That's a great way to end. Cosy Cypher, thanks so much for coming on again. Super excited for what this protocol is going to bring. Everyone who's made it this far into the episode, don't forget to claim your FXH token. You can go to the website, connect your wallet. You can check to see if you have an allocation and make sure you claim it because if you miss, you miss, right? So I'm looking forward. I've got a nice—I'm a top 100 wallet, it turns out. So let's go forward.
Speaker C: Yeah. Well, unsurprising.
Speaker D: FXH.
Speaker A: Yeah, we'll see. We'll see. I was checking and I was like, oh, what's this wallet above me that only has 2 transactions but it's getting more? And it's the random wallet that bought RGB1. And yeah, I was like, this person, they're getting more tokens than me, but okay, they can have it.
Speaker C: Yeah, just very quickly, thank you a lot. The questions were really thoughtful. Thank you, Will, and thank you for all the care you have.
Speaker D: So many Yeah, of course. Yeah. Thanks, Will. I mean, it's been great, great to actually see you for, I think, the first time and, and have this discussion with you. I, I'm stoked. And, um, this is my first time on WTBS. I mean, this is a milestone for me, so thanks.
Speaker A: I think the only one left now from the team is, is Ola to have her on. Well, we'll complete it eventually. We'll come around.
Speaker D: Make it happen. All right. Cool, guys.
Speaker A: Well, let's, let's end it here. We'll probably have another episode to record somewhere post all this fx hash launch. So super excited again. Thanks for coming on. Hope everyone enjoyed and we'll be back again, maybe kind of soon with another episode. All right. Bye everyone.
Speaker B: Bye.
Change log
—Initial transcript — auto-transcribed (AssemblyAI) and readability-edited.